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Select Mods not showing up in GECK
Buzzerker1775 replied to Buzzerker1775's topic in Fallout New Vegas's Discussion
Yes I have.Ive been applying mods to FNV for a while now,but have absolutely ZERO experience in the GECK.What kind of information would you need?Load order? Thank you for replying- 3 replies
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- geck
- project nevada
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(and 3 more)
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I am just trying to learn how to use GECK to edit a couple of settings on select mods,nothing crazy.Right now,Im using Project Nevada,Spice of Life and a bunch of other mods.My objective was to change the carrying weight capacity of the backpacks added by the two mods that I just mentioned,but none of them is showing up on the GECK,so I cant open and edit them(they work perfectly in-game,though). Anybody knows whats causing that to happen and what I could do to fix this?
- 3 replies
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- geck
- project nevada
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(and 3 more)
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Im looking for a mod that added barks to your character.it used Borderlands characters voices,but it gave you the option to customize and use a voice of your own,which is the feature im interested in.Just imagine having the quotes of Tony Montana or Doc Holliday said by your character?Sounds like pure epicness to me.Does anyone know this mod?
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All weapons showing
Buzzerker1775 replied to GandhisLunchbox's topic in Fallout New Vegas's Mod Ideas
A little tiny bit of research would have gotten you to this thread http://forums.nexusmods.com/index.php?/topic/1052704-displaying-weapons-in-inventory-on-the-players-person/page-2 There is not,but it is in the making. -
What if I have a permanent premium account and want to change my username?Would the premium "status" be restored to my new account?
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Companion comment frequency
Buzzerker1775 replied to Guthrog's topic in Fallout New Vegas's Mod Ideas
I dont get how little interest people show in this kind of stuff.It would add so much depth to the whole game! I just hope Bethesda makes it possible for the companions to talk to each other on the next installment,kind of like Dragon Age,for example. -
Companion comment frequency
Buzzerker1775 replied to Guthrog's topic in Fallout New Vegas's Mod Ideas
This would improve the game greatly!I really wish someone would take this over.It doesnt sound too complicated to do... -
MOD REQUEST - Explosive Explosives
Buzzerker1775 replied to Deleted2282112User's topic in Fallout New Vegas's Mod Ideas
Then you should try this http://www.nexusmods.com/newvegas/mods/49175/? -
I try to kind of simulate that by being unarmed if I dont have the gun on my hands,and by not being that guy that walks around flagging everyone with his weapon.When something happens,I have to press the right key or open the pipboy and pick the gun,and then proceed to killing.Of course I still kill them,but every once in a while a NPC manages do get a good shot off before I get my gun out.If you already have it on you,it feels like cheating: you just press Vats and thats it!Mine is definitively not a solution,but its better then nothing,I guess.
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It would be awesome and perfectly fit the mood of the game,specially with mods such as New Vegas Bounties.I dont think it will ever get done,though.Im hoping Im wrong!
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H.E.R.K. port? Rifle holsters?
Buzzerker1775 replied to assaultdrone's topic in Fallout New Vegas's Mod Ideas
We might get a equivalent for NV,but we got no idea how long it will take,if it becomes real. Here is the thread: http://forums.nexusmods.com/index.php?/topic/491020-multiple-weapons-showing-mod/