I'm playing around with Nifscope trying to learn how to shift a model closer or farther from the screen in first person. I can shift the model in the X, Y, or Z axis, but when I do, the hands in first person no longer match up with the weapon model. I can't figure out how to move the hands to the weapon instead of always moving the weapon to the hands. I've noticed some mod makers' weapons, including the player's hands, are farther away from the screen in first person than the vanilla models and now I'm curious how this was done.