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Deleted1065539User

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Everything posted by Deleted1065539User

  1. I found the TRUE cause of this issue, I was a bit off. The issue is when a mod adjusts the RACE Human that is set for LooksMenu Customization Compendium, what happens is some mods can adjust the BONES which the looksmenu refers to, which can result in a flat head or weird triangles going nowhere. Anyway it seems making a mergepatch with LMCC as a overwrite resolved it for me. Hope this helps people out down the line. PS. The mod that was messing mine up was the IFC - Immersive Fallout Combat. I did try to resolve conflicts but it seems that is not good enough, any adjustments or additions of bones messes looksmenu up,. (you can mess with everything else, just not the bones!)
  2. Better late then never... This issue appears to be caused by corrupted CBBE or body/face files which seems to sometimes just happen after restarting the game 100x in a row. Reinstalling CBBE files and anything that touches body files is worth a try. I had this issue also, reinstalled CBBE (and dismembered version) and it appears to be resolved for now.
  3. Download from Australia here and all servers are struggling to get about 1kb/s or so, (basically impossible to download). If I manually download often then download will just fail to start. Not sure whats going on, guessing some authentication server or something is falling over? Seems unlikely that ALL nexus servers are being DDOS'ed! UPDATE: Downloads came right 10mins after posting this.
  4. I get this allot, the fact it happens at main menu sometimes is telling. Thought maybe its the gsync compatibility feature.
  5. Good job on SKSE64, I do hope somebody makes a run and jump mod soon, like how it works on Fallout4. Walk/jump method atm seems kinda silly.
  6. I thought I would resurrect this age old problem and see how many other people with similar hardware and setup have a issue with ENB. I recently noticed there was something very WRONG going on when I went into 'Shroud Hearth Barrows' and noticed 20-38fps, out of curiosity I disabled ENB effects (I only really have water and parallax turned on anyway) and BOOM it shot up to 80-100fps! I was quite shocked, and at the time I was using the d3dx9_42.dll memory hack which is sort of like Shanens memory blocks but better, thinking it was to blamed I fell back to the older memoryblock method but that changed nothing. Now given I am running at 4k resolution on a 390x videocard, yes AMD not NVIDIA like 99% of everyone else. I did see up to 45-50fps in places outdoors but indoors I generally get 30fps for whatever reason. I'm running allot of Parallax textures at 4k resolution, not major issue as I fell back to Windows 7 recently which can take all the 4k textures you can throw at it and not even cringe ;-) Non the less, this 102fps to 22fps tanking is unacceptable for parallax features, and it was very weird because I could DISABLE all effects (false) and just tick that USEEFFECT setting in ENB (305 btw) and it would tank even thought no effects are occurring. It seems the shader is just not liking my hardware so I guess no more ENB for me. I noticed others have seen this weird behavior with ENB also but very few resolve the issue, and those who see a wonderful 10fps hit no matter what they turn on appear to all be running NVIDIA hardware? is ENB just not very friendly to AMD hardware or are there some NVIDIA users out there experiencing this strange MASSIVE fps hit also? PS. I'm running a 6 core i7 btw and have carefully tweaked my ini settings (bFloatPointRenderTarget=1 etc etc etc)
  7. Surprised no one has thought of this yet, as you know the games passge of time is quite fast, often it goes pitch black very quick as its 2seconds for 1minute in game. Now I don't mind fighting at night time but it gets annoying when you can barely do 1 quest without it going to nighttime. Does anyone know howto modify the time in game so its slower, I think 1:10 ratio is more realistic, or 1:20 (minute:second)
  8. Move your ironsight mod esp's to bottom of load order. Test with that.
  9. About the missing iron sights issue, I discovered there is a reason why certain weapons don't have iron sights, for example Pancor Jackhammer, Newstead SG, some other laser rifles. This is because the model doesn't align on-screen well. Not sure if there is a way to lower the hand model Y axis but I have found people talking about some major issue with doing so. So if some weapons don't have ironsights there is probably a good reason, most the time you can tell yourself if there would be a issue given by how the weapon looks (allot of stuff on top that might obscure view for example)
  10. Hey guys great thread, I got rid of the Purple Mist and eyes at feet problem. Like many I still have the glowing eyes effect (looks like Draugr eyes) which don't go away even after trying the usual. I am up to page 21 in this thread but thought I post saying thanks so far. Unsure if anyone finally figured out howto remove those glowing eyes (even tried uninstalling USKP).
  11. I removed my map mod and this problem persists, often goes away if I just untick populated cities 2, I think its a bunch of dirty scripts that get jammed up in the game and only stop (sometimes) when removing the esp. Guess someone will figure it out some day. For now I keep getting stalls on exiting into solitude from the divines building (or any other infact). It seems to be VERY prominent in solitude so I suggest testing entering and exiting buildings there allot more as allot of other places around skyrim are not heavy NPC based like that place.
  12. I have exact same issue, let me know if you come up with something. I suspect its the candlelight fx mods or something, seems to be the only real place this occurs to such a degree so maybe its fixable?
  13. I get this as well, must be something broken in nexus?
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