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RollandM

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Everything posted by RollandM

  1. Ha could you imagine crafting ANYTHING made of metal, that's some hard work.
  2. Nothing super crazy here, these are just the things I feel the main game is missing, To make it easy to read for modders interested in this stuff I've split everything up into sections. Also if any of these mods are in other posts I'm not trying to rip off your ideas, but kudos for us thinking alike. Magic Mods 1. Scroll Writing. - The ability to use your Enchanting Skill with a parchment and quill to inscribe any spell you know to a scroll for later use, or to write your own enchantments for items. 2. Spell Making - Why they left this out I will NEVER understand. Its been a staple of mage play in the previous games and I would love to see it return. For balance I would suggest making it so that in order for you write your own spells you must have mastered the school of magic you are writing for and know the basic spell effects that will be used. Horse Mods 1. Horse Armor 2. Horseback Combat - For balance make it possible to accidentally hit your horse while riding it perhaps resulting in a chance of the horse throwing you off if anyone's willing to add that extra bit (not necessary potentially killing the horse is enough for me), that way it will take skill. By hit the horse I don't mean like a random chance while swinging your blade but I mean if your cross hair is on ANY part of the horse and you swing, or your weapon passes through the horse on a swing you will hurt your steed. 3. Carriage Travel Improvement - Instead of just getting in and having a loading screen why not give us the option to actually sit back and enjoy the ride, see the environment go past us. I mean its not something everyone will use but it may be nice to just take a relaxing ride around the countryside once in a while. Not to mention how come you encounter bandits on foot but never on carriage. It might be fun to have to hop out and save the carriage, or maybe use your bow or magic to take down robbers trying to catch your carriage as the driver tries to run from them. And being able to get out of the carriage mid journey if you see something interesting could be fun. Of course leave the option to skip the ride in if you just wanna get there quickly. Apparel Mods 1. More Clothes & Armor - Nothing crazy or out of place like full latex body armor or the stereotype female armor where less = more. I mean things like the following: --Better Hats --More Clothes (as long as they don't look out of place) --Winter Clothes (we are in Skyrim, and everyone dresses like they are from Cyrodill or Morrowind. Lets have some warm winter clothes, and of course this is a perfect excuse to make capes and long coats) 2. Underwear & Nudity - The way I see it I really don't have to list this but I want to make a few points on how I would like to see it done since nobody has done so yet (at least not as far as I've seen) Underwear seems to be a luxury in this setting if you ask me, why is EVERYONE wearing it I imagine a lot of people would be naked under their clothes especially the poor. And please make the nudity mods beast race friendly, there is no love there for the Khajiit and Argonian, and of course do it for males too, and I don't want barbie doll nudity, actually throw in the right parts, Kudos to anyone who takes into consideration that the beast races likely wouldn't have bits that look identical to men and mer bits. - As for Underwear well I think we should be able to take it on and off as an item in the apparel menu when selected its either always on under clothes but not always rendered unless we are naked, and allow us to buy new sets of underwear because quite frankly the default set is bland, a little colour & some different styles might be nice ranging from the sack cloth undies worn by the poor all the way up to fine silks and furs worn by the rich. 3. Beast Tails & Clothing - Okay this one bugs me a bit in 3rd person when playing a beast race, the tail just CLIPS through the back of the clothes, if possible try to alter the clothing so that the clothing is a little different for beast races so that they have a proper hole for the tail. and maybe even some tail clothing. 4. Chain mail Armor - To the best of my knowledge this is not in the game and it should be, a light armor better than leather, and make it craftable. 5. Silver Armor - It feels like its missing. Weapons 1. Silver Weapons - Again, it feels like its missing from the game. Crafting 1. Stormcloak Armor Smithing - We can make Imperial armour but not Stormcloak? Fix please? 2. Dye/Paint - Made an alchemy station, used at the armor bench/grinding wheel This would be made from plants like say Blue Mountain Flower for blue, Lavender for purple, we could apply it to our weapons and armor to colour them. That's all I got, just the basic little things, that I expect the modding community to cover, leave your thoughts be they praise or hate. ---- Edit apparently I was unaware that Silver weapons are in the game, I looked on the wiki's and saw nothing then again its a new game not everything is posted yet.
  3. Another staple in other FPS games is being able to quick grenade or quick attack with melee. I suggest this. Allow the player to key a Grenade type from their inventory to a chosen button on keyboard, mouse, or game pad so that when they press it the player quickly will throw the grenade in the direction the player is facing, by holding the button the player could cook the grenade before throwing it. Ive encountered a ton of scenarios where this would have been extremely useful. The grenade thrown quickly would have course have less accuracy than one the player switches to as we would assume its being thrown by the off hand since the player isn't switching weapons. Allow for a quick melee strike with the weapon in the players hand. for example A bad guy rushes you as you are shooting them you could switch to your power fist and knock them back then pummel them or switch back to the gun and keep shooting OR with the proposed mod request tap a player chosen key, mouse button, or game pad button to pistol whip them, kick them, or hit them with the rifle butt, if a pistol whip or hitting them with the butt of the rifle is done it would have course lower the weapons condition and do very little damage but it could have a knock back effect for say rifle butt, or a sort of slow down like stun effect with a pistol whip allowing the player ample time to back up and resuming shooting, or make a weapon switch to a more capable close quarters weapon.
  4. You know it really surprises me this isn't in the vanilla game. Almost every FPS in recent years has done this for their Sniper Weapons the ability to hold a key that makes you hold your breath while zoomed in allowing you to steady your aim for a few brief seconds to zero in a precise shot with a sniper rifle. I would like it to work like this. - Zoom in with a weapon and hold Shift - for 0.5 seconds x Endurance Attribute allow for decreased weapon wobble, player must wait 10 seconds, - seconds not used from previous breath hold, -0.5 x Endurance Attribute before holding breath again When Standing Base - 70% Less Wobble When Running/Walking - 25% less wobble With Shot on the Run - +5% less wobble When Crouched -80% less wobble With Perks Fast Shot - +5% more wobble Trigger Discipline - +5% less wobble Gunslinger - +5% less wobble with One handed guns only Cowboy - +5% less wobble with Cowboy weapons only does not stack with Gunslinger Shotgun Surgeon - +5% less wobble with shotguns Commando - +5% less wobble with Two Handed Guns Sniper - +5% less wobble Weapon Handling - +5% less wobble only with weapons that meet your natural strength requirement Concentrated Fire - 50% chance of no wobble if still holding breath after shooting weapon. With Shot on the Run - +5% less wobble when running/walking Also the addition of an ability to Lay Prone in addition to crouch would be great if Prone it should be 95% less wobble with One Handed Guns 100% less wobble with Rifles
  5. Dosen't the FOMM come with AII already installed and running?
  6. So Ive gotten a few armors and weapons that I have had to remove because armors that I add their custom textures glitch out, dont show the proper texture, randomly change textures, flash colors, and show up solid black. For weapons they appear normally in 3rd person unless held by a NPC then they do what they do in First Person the textures randomly changes and flashes from glitched texture to white while walking running turning jumping any movement at all really. So can someone explain whats going on here? I'm using FOMM to install mods, and any mods FOMM cant fully install I follow the developers instructions for self install.
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