Jump to content

theoverchargedbyson

Supporter
  • Posts

    103
  • Joined

  • Last visited

Everything posted by theoverchargedbyson

  1. So, anyone experiencing this too? The fiend tries to hypnotise me many times, only it doesn't happen. Its third eye glows and the screen wobbles, but no hypnotise. It doesn't run to its lair and when its HP reaches 0, it becomes immortal. I can't progress to the next stages of the quest. I'm on 1.08.4. Any fix?
  2. I'm in the process of making my HD Witcher Gear Compilation. It will include the Kaer Morhen set.
  3. AFAIK, if you only mod xml files, you don't need to cook them. You just have to pack and crete metadata, with the correct filepaths in the bat file, of course.
  4. As far as the outfit go, I can do a retexture on it. The face and everything else, though, might require what Szoreny said.
  5. I'm running fine on 1.08.3, at least until now. And yeah, the latest version of my mod was created on 1.08.2 so it may not work with 1.07.
  6. Essenthy is KNG who created the Cutscene Lighting Mod, right? All in all, that looks very promising. Finally we'll be able to get the graphics we PC gamers deserve. Edit: My mistake. They're not the same guy.
  7. If you wanna stop the cmd from closing immediately (this is very useful to check if wcc operation has errors), put the word 'pause' in your bat file after the main command line. Example: call wcc_lite export -depot=H:\Witcher3Modding\Uncooked\ -file=environment\decorations\corpses\animal_corpses\horse_corpse\model\corpse_horse_mane.w2mesh -out=H:\Witcher3Modding\Mods\NeyjourRoachManeGrey\Raw\corpse_horse_mane.fbx pause
  8. One way would be to look at the timestamp on your patch.bundle file. I'm running 1.08.2 and my timestamp is 08/14/2015 23:32. Logically, it should be the same with everyone running the same game version (assuming they didn't mod the file using the QuickBMS method).
  9. Another BOOOYYYAAAHHHH! http://static-2.nexusmods.com/15/mods/952/images/297-0-1439884266.jpg
  10. V2.0 of my mod is out. Enjoy, guys! OlekKing, once again, thank you very much, mate! Kudos!
  11. BOOOOOOOOOYYYYAAAAAAHHHHH! http://static-4.nexusmods.com/15/mods/952/images/297-0-1439842140.jpg
  12. OlekKing's got it figured out. Guess we're like a tag team right now. I'm working on the silver sword, while he on the steel one. It's a lot of fun, actually.
  13. Check this out (E3 Silver Sword Scabbard): http://static-3.nexusmods.com/15/mods/952/images/297-0-1439835638.jpg Just needs a little retouch on the colour.
  14. So what are you doing? My mod is finished and working, just uploading pics and so on now. Just uploaded my retexture of the Mastercrafted Ursine Armor to look like the concept image. Check it out. It's in my signature. BTW shouldn't you update your mod with the new modkit? Update is coming soon. I'm quite busy right now. I'm gonna surprise you. This time, I promise. No fail.
  15. I'm doing the retexture right now. Final result may not look like exactly like the concept images, but I'm trying to make the armour look as close as possible to them.
  16. If you don't mind, the uncooked files will work for me. Oh, you're almost done? Alright, then. So, I take it you're creating your own mod page?
  17. Can I have the file? I'll create my own replacer. I just can't wait to have it. Please... If you wannna release the one that replaces the Wolf steel swords first, then surely we can team up on my mod page. I basically did the silver swords, you the steel ones. How's that?
×
×
  • Create New...