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shac555

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Everything posted by shac555

  1. This is indeed very strange :blink: But its possible that one of your mods, not only those affecting Followers accidently changes Charons AI behavior and sets him to flee mode so he always runs in combat. Check the mods using GECK and see if any of those change or affect his AI behavior. His standard confidence level is set to "Foolhardy".
  2. All the Factions are listed in the GECK, you can look them up there and add them back to your PC :thumbsup:
  3. What I got so far: Total Mindcontrol - being able to play as Muties and other creatures is just awesome imo MTC Wasteland Travellers - makes you think you are not the only wanderer out there PiP Begone PC Idles Sharing and caring companions Military Armor tricking Fellout - fallout without the greenish tint and every DLC :biggrin:
  4. You could hire herbert and aryle through dialogue in combination with the Sharing and Caring Companions mod, although argyle has to be resurrected and probably needs additional dialogue (greeting) for it to work.
  5. The load order tells you which mods are loaded first, from top to bottom. This is important when you have mods of the same type, for example texture mods as the last mod will overwrite the previous one and can cause problems. But by looking at your mod list i dont see a .esp of the mod that made your OA armors black so i guess it was just a simple texture replacement? Try to remove this texture and see if you still got that problem. i think this black armor mod conflicts somehow with one of your mods.
  6. Seems like the file got corrupted during download. Try to re-download it or if that doesnt help, change .7z to .zip or .rar. hope that helps :D
  7. These Exclamation marks usually indicate missing textures or meshes. Now that you have 200 mods + DLC`s one of the mods might have deleted existing textures/meshes. You can try to disable all mods and if this still occurs the core textures/meshes have probably been corrupted or deleted. Otherwise a reinstallation should fix it.
  8. Mel will never disappear and remain in his fleeing condition unless he gets killed ;) To make this RE repeatable check out the FFETrigger Script using the GECK, I`m no big scripter but having a look at the values there should be a way to make it reset every time you trigger the script :smile:
  9. There is actually a mod that lets you take control over any mutant/creature/npc/robot in the game. Its called mindcontrol.
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