Still looking for confirmation on triggering the bug WITHOUT Achivements Enabler, associated DLL loaders, or ANY DLL loaders at all. Chag4 on the previous page ruled out 3D Sound for Headphones, and Skill Uncapper - having problems with false save corruption without using either, which would seem to narrow it down to Achievements Enabler (or associated DLL loader). Personal anecdote: after nixing xSHADOWMANx's DLL Loader and Achievements Enabler (now using SKSE64, and appropriate Uncapper, no Achivements Enabler at all), my present new save is 13+ hours in and still trucking without a single false save corruption instance. Plenty of crafting, etc. I DID notice just as I was quitting the other day something I had thought related. Symptom: When save list exceeds display height and has a scroll bar, the bottom most save would never correctly display - only being selected "off screen". Even then, it could not be overwritten, and saving over earlier files would be inconsistent, either overwriting the wrong file, or simply creating a new save with no overwrite. The latter points I didn't test when it finally did spring up, but where the scroll list was working correctly earlier in the playthrough, it was broken as I was quitting the other day. So something peculiar is still going on The symptom isn't present after full reload, but any install I had Achievements Enabler installed on would provoke this to be IMMEDIATELY present, which is why I originally suspected it (or DLL loaders/loaded files generally). Related to false save corruption? Something else entirely? Who knows. At least it seems possible to push both problems so far out in effective playtime that maybe it is practically possible to eliminate one or both. NOTE: This load order also nixed, Frostfall, Campfire, Wearable Lanterns, and a few others that relied on these as dependencies. There were more changes to load order, but if the problem is relative script load for example, all else of the above could just be confirmation bias -