Oh thanks for the link! That text is too near fff-appearing on one of my monitors, but not another, though it is too high on all of them for me to read. It shouldn't be so high as to look totaI on my most accurate monitor. I do hope they tweak it in further testing for consistency.
- Edit to add, the text in "about" on mod authors page is in fact white. Screenshot:
Unless I'm misreading this @mfPixel? The color of this text changed when I poked .prose-lexical in inspector anyway. Even a tiny nudge to #FEFE or #FCFC would keep your contrast high while providing more legibility for the rest of us--especially on the collections page where walls of this text also appear. I can't read those either. -end edit.
I agree the contast was too low on legacy for many visual impairments, but the industry lurch toward accommodating one disabled subset at the cost of another results in the same problem. See discord lol. W3.org has good, and I believe free, industry guidance on these issues, including on how to compromise to maintain basic accessibility for the widest number of users. It's possible, though fussy, to have both an aesthetic and widely accessible UI. Please keep at it with the palette
Edit to add a link to WAI's luminance guidance.
Edit to add another one for luminosity ratio: https://juicystudio.com/services/luminositycontrastratio.php and to plead for backend support for plug-ins such as darkreader that allow us to adjust these things at the user level if we are not provided such a tool natively, and if further edits to the palette are impossible. I find darkreader helps some sites, but it results in horrendous performance issues in many and outright breaks others. And, unlike for those who need universal high contast, native support in OSs for lower contast is still widely lacking. We need those external tools if needs can't be met at a design level. Cheers!