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KernelPanician

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  1. I am not able to find any other post on the matter, making this more than likely an isolated issue, however I am at a loss for what the possible causes are. I have validated game files multiple times to no avail, and I can't figure it out. Weapons such as the combat knife use the "ready", "block" and "sprinting" animations from the chinese officer sword, but use the normal knife (Or baton for that weapon family) attack and idle animations. If anyone has any insight or solutions, please let me know.

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