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DragonBorn5185

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About DragonBorn5185

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    Fallout 4
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    Fallout 4

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  1. Looking for a mod to make the potions you find out in the world a little bit stronger. Nothing overkill, just seems they should be a little stronger, especially when you raid some of those powerful necro's and witch 's. I have looked, from what I can find it affects those you make not what is already out there. If I have to go into the Ck if I have to. Any help would be greatly appreciated.
  2. The one that tells you what effects you get from ingredients and also tell you how much gold removed when buying from a merchant. It is an annoying little bug!
  3. This is a helpful tool, Perchik71 - In Game MOD Explorer (MCM) at Fallout 4 Nexus - Mods and community (nexusmods.com)
  4. Now that you mention it, I do remember that on the Vanilla game and I think it is Horizon that adds that capability to connect it to a supply Line. I thought I remembered it showing up on the map, I could have dreamed it :D . Anyway, it is no big deal, like I stated I can add the key through the console, everything else seems fine. It is just one of those trivial things, but sometimes those are the ones that bug you the most. I might head over to the Horizon discord and ask there. Thanks.
  5. I have close to 6000 hours of gameplay. About 95% on a new start I can interact with and purchase the house, except no caps is deducted, not notification of purchasing the home, and I do not get the key. I have to add it by the console. I just started another playthrough, this time It deducts the money, gives me the key, but does not show up as a settlement on the map, I can connect a supply line to it, but it does not show on the map even when I click on connected settlements. It is not that big of a deal since I don't do a whole lot with home plate. But it is still bugging me what it is doing this. Windows 10 Intel I5-12600k 32gb Memory Nvidia Geforce 2060 6gb I have tried a new game with no mods and it still does it.
  6. Specifically one where family members and individuals recorded right before the bombs fell and after. I have searched, they may not be one.
  7. Any one know how long a production cycle is. I thought 24 hours but that is not working. Am I still missing something? Update: It is composting, but nothing else in the workshop is working. I have all ingredients to domesticate wild plants, put in the appropriate work order, yet when the production cycle is over the wild plants disappear but it still show 2 work orders. I go to the production storage and nothing is there. It is removing the wild carrots but not placing the carrot into the storage.
  8. Seriously, no one has had this issue? Anyway, at the moment I seem to have traced it to the bashed patch. the toggle items stopped working, AGAIN. :wallbash: unchecked the bashed patch and they start working again. reenable the patch and all seems well at the moment.
  9. well that was not it. and now none of my toggle items are working. they disapear and nothing.
  10. I dare to say I am speaking too quick on this. But I disabled kor_highlight and all seems fine. I found another that does the same soooooo, maybe, we'll see.
  11. Something that just came to me. It is not just Horizon, That kor highlighting does the same thing. It gives you 2 toggles in your aid section to toggle night vision and highlighting. They also act in the same manner when you click on them, the toggle disapears and it does nothing.
  12. This has been happening for a while and I mean several playthroughs. I will get to a point in game where the field kit the weapon kit will act like a consumable when I click on it. Meaning it will disapear and it does nothing, I can add it back through the console but it does the same thing. The only remedy I have found is to revert to a previous save. and everything is fine for a while then it starts doing it again. could this be a conflicting mod issue, a mod in the wrong place, could be be an issue with my my gpu since I seriously need to upgrade(will be doing that in a couple of weeks), could it me an issue with my hdd(it does have some errors on it). I have purchased an ssd, just haven't installed it yet. I know it doesn't help much with gameplay, but it will make a huge diff when getting out of the game to check something and possibly changing the load order of a mod then getting back in the game. Just trying to get some ideas to get this straightened out. Here is my load order....... # This file was automatically generated by Mod Organizer. Fallout4.esm DLCRobot.esm DLCworkshop01.esm DLCCoast.esm DLCworkshop02.esm DLCworkshop03.esm DLCNukaWorld.esm Unofficial Fallout 4 Patch.esp ArmorKeywords.esm WorkshopFramework.esm HUDFramework.esm Z_Architect.esm EthreonMasterPlan.esm PANPC.esm Endless Warfare.esm NAC.esm TrueStormsFO4.esm XDI.esm SnapBeds.esp Training_targets.esp SD-Starlight-Overhaul.esp FusionCoreRefueler.esp VanillaExtensions.esp Underground RailroadALLDLC.esp DD_1x1_Foundation_Blocks.esp DD_All_the_COncrete.esp CROSS_Jetpack.esp NoLollygagging.esp ShelteredBeds.esp Settler Sandbox Overhaul.esp Wild Fruit Conversion v1.21.esp Logical Recipes.esp GCM.esp SKKFastMinutemen.esp SKKFastReunions.esp SKKFastStart.esp CBBE.esp Immersive HUD.esp SKKCombatStalkers.esp Skibs-WHMk22Redux.esp NAC-FarHarbor.esp NAC-NukaWorld.esp TrueStormsFO4-EarlierSunsets.esp TrueStormsFO4-FarHarbor.esp TrueStormsFO4-EarlierSunsetsFH.esp True Nights v03.esp Kor_Highlight.esp PhysicalUnlocksAddonsAlt.esp PhysicalUnlocksAlt.esp SlowTime.esp Worsin_Ultimate_NV.esp Pip-Boy Flashlight.esp LootableSkeletons - All DLC.esp GunnersPlazaInterior.esp ImmersiveGunnersPlaza.esp Unique NPCs - Creatures and Monsters.esp Z_Architect_EnhancedSettlements.esp Z_Architect_EnhancedSettlements_DLC.esp Z_Architect_Extras.esp Z_Architect_HomePlate.esp Z_Extras.esp Z_Horizon.esp Z_Horizon_DEFUI.esp Better Power Armor - Extended.esp Better Locational Damage.esp Better Power Armor - BLD - Patch.esp Better Locational Damage - DLC_Far_Harbor.esp Better Locational Damage - DLC_Nuka_World.esp Better Locational Damage - DLC_WWorkshop.esp Better Locational Damage - DLC_Automatron.esp Z_Horizon_DLC_Automatron.esp Z_Horizon_DLC_FarHarbor.esp Z_Horizon_DLC_Nuka.esp Z_Horizon_DLC_Workshop01.esp Z_Horizon_DLC_Workshop02.esp Z_Horizon_DLC_Workshop03.esp Z_Horizon_Loot_Respawn.esp Z_Horizon_Loot_Respawn_DLC.esp Z_Horizon_Mode_Scavenger.esp Z_Horizon_WeaponPack01.esp LegendaryModification.esp Better Explosives Redux.esp TheMobileMechanic.esp FallComplete.esp Z_Horizon_Timescale.esp BLD_Horizon_All_DLC.esp BLD - Leveled Lists - DLC.esp BNK.esp InstantVendorsReset.esp MREs.esp SpawnSettlerButton.esp WorkshopPlus.esp grenarc.esp UNLIMITED JETPACK.esp MCS.esp Armorsmith Extended.esp QuickTrade.esp RealisticHunting.esp Bashed Patch, 0.esp Thanks for any help. If you need more information let me know. Oh almost forgot my pc specs. Amd 8350(I think it is the black edition, not sure if that matters or not) 6gb ram r380 2gb video(I know, I know, I was intending on ordering the 380x which is the 4gig, wound up ordering this one. when the time comes will be getting the rx580 black)
  13. Hi all. I really love the changes made to Horizon, but, I am trying to figure out the plant conversions.
  14. Will not work. I was having issues with about 7 perks not showing up correctly in the perk tree and this was the culprit. just putting this out there in case anyone else comes across this and you have the enhanced perk option with bld. As soon as I unchecked this option all was fine. even tried putting this below Horizon and it still didn't do anything.
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