A simple idea a piece of furniture that once put down has 3 containers one of wich linked to a button of somesort maybe two we'll call them "1", "2" and "3" the way it works is 1: put items with mods in container 1 (for this example we'll use a painted Compensated Auto 10mm) 2: press button located on container 1 3:Mods are taken out of the 10mm pistol, the paint scheme, compensator and auto receiver are put in container 2, the 10mm is given its most basic/cheapest set of mods and put in container 3 from there you can pick up your mods and weapons and put them away in your workshop maybe add a second button to run the process in reverse to mod large quantities of gear to equip settlers aim of the mod: while playing with not a lot of crafting skills can be fun (no gun nut, no science...) and lead to every modded gun having value if only to take them apart for their mods, the SHEER QUANTITY of guns and armors you'll hoard makes going through your stashed stuff at a workshop an ABSOLUTE PAIN this would SIGNIFICANTLY streamline workshop inventories and make equipping settlers / look for a specific armor tiers VASTLY easier, no more guessing whether that synth armor you picked up is light medium or heavy anymore...