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Posts posted by Gcitwbb
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Would it be possible to add a script to the Frostmoon Clan so that they drop werewolf pelts (like the unique one from Harkon's display case)? And to take it a step further - werewolf skulls from this mod:
https://www.nexusmods.com/skyrim/mods/53169
For immersion's sake, it being only when they're transformed.
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Skyrim Unbound (and other alternate start mods) makes the main quest, dragons, dragon shouts, souls, and even DB related dialogue optional or disabled.
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@qwerty
I've tried BV, but I was unhappy with some of the core changes to vampires that couldn't be toggled, like the rank/leveling system. I'm a bit picky about that stuff. I prefer mods that only change the aesthetics & atmosphere, or make only the most subtle of changes. Thx though :)
Anyways, I may have found what I was looking for after a bit of searching. I'll try it out.
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I'd like to see a simple mod that simply gives me an option, along with feeding perhaps, to convert a follower/npc (non essential?) into a vampire, WITHOUT all the other added stuff. There's two or so out there, but they also come with some other unwanted "tweaks" that I don't really want and/or seem to conflict with some other mods I have.
Also an option to convert your children would be nice. It's a bit odd that me and my wife are vampyres, yet our children aren't...
A simple, lore-friendly vampire mod would be nice is all.
Decapitation
in Mod Ideas
Posted · Edited by Gcitwbb
Can anyone make a mod that works with the one below that applies the DecapitatedNeck armor (gory neck) when looting skulls from NPCs inventories?
https://www.nexusmods.com/skyrim/mods/53169/
If that's too much an ask, could someone explain how to do this in detail? I'm an absolute newbie at the CK and don't understand scripting in the slightest.
I was thinking it might be possible using whatever method briarhearts use?