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lorddenathor

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About lorddenathor

  1. I found the struct on a site...removed the item records, but it would crash on load...so reverted the save...any more ideas?
  2. I've had good luck with using the Speedy Deposit mod to remove corrupt items to a container (after I've removed all of my other stuff to a safe container elsewhere). The Art of Speedy Depositing? I'll try it, but I'm pretty sure that as soon as the effects of the ring are removed, it crashes from some mathematical error. Thanks for the quick replay. Edit: Yep. Crashed on deposit. I really need the savegame struct...
  3. Greetz. Bit of an issue here, I have been playing a save for a while, and I encountered a problem. I can't remove my Ring of Lordship. Or rather, I can, but it crashed my game. I tried player.removeitem, I tried removing the ring in the CS, I tried elderedit. I suppose I should mention I added a personality enchantment to it with advanced magecraft. I tried disabling mods. I everything. I can not get this thing to go away, without restarting. Can anyone give me a tip on using a hex editor to unequip an item outside the game? Or perhaps removing a player save defined item? Elderedit doesn't see it as existing, most likely because it's corrupted. Thanks, CrysisMK2
  4. Thanks alot. I used IsPlayerPowerAttacking, I made the quest script & quest, tested it, and am publishing it with documn as a contributor. Thanks again! EDIT: Finished mod http://www.tesnexus.com/downloads/file.php?id=28029
  5. Hello everyone, This is my first post on these forums. I'm a rather experienced modder, but I have never bothered the combat system. Anims, textures, and models are pie, but when it comes to scripting, I'd do more good banging my head against a wall. Which I've been doing alot of over this problem. I always ask for help as a last resort, so believe me when I say I've googled/looked on these forums/uesp/theelderscrolls/whatever. Please dont post telling me to "Google it". I have been playing with a self modified version of DMC Styles' Special Attack anims, and my masamune. I upped the speed on the sword, but knocked the damage down proportionately, in order to have the same possible Damage Per Second, but have a more "True to game" speed.(I mean, holy crap. Have you seen Sephiroth swing that thing?) Rambling aside, I'd like to see/be able to direct my power attacks with DMC (I use Unnecessary Violence, and I wont use Deadly Reflex) in slow motion. Only the power attacks. I've looked at and tried the bullet-time mods, but none do what I want. Does anyone know a way to script a function to be activated on certain attack types?(Power Attack) I was thinking maybe a mething of hooking the held down mouse button, intercepting the call to the animation, or something. I really dont know. But help would be appreciated. Thanks, Kurt Nauck, IV
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