ALL RIGHT!!! I finally somewhat managed to do it... It took me about 2 days to understand how it works, and to actually manage to do it. To change a NPC face, there are two ways doing it. One is as Dart98Rock told me and I really thank you for your help!! The other one is as said by other people / tutorials : (please forgive me to write it down, I am doing it for other people as much as for myself, to remember it ! :biggrin: ) Make your character as you want the NPC look like, using whatever mod you want, and then use the console command "spf name". Then, in the CK use "import" to import the face to the NPC (...) The only thing is that when you created your character and use the console command spf, it does not save the Apachii hair, and I don't know why. But not important as we can still use CK to change it. After doing that, Crtl-F4 to avoid dark face bug and voila ! However, just like me, some may have a neck gap problem. It seems we have 2 solutions to solve it. I am using CBBE body and the 1st solution is to use CalienteTools : TexBlendLite. It will automatically make the gap disappear. (or at least, it will be "hard" to see it). Otherwise, using CK, don't be afraid of changing modified NPC weight from 1.0000 to 20.0000 or even more. We won't really see any change in game, and it will solve the neck gap. Using this method, I got this ! No more neckgap ! Great! http://img802.imageshack.us/img802/9758/screenshot4wv.jpg From there, I tried updating it with makeup... Because I'd rather like my NPC have red lips. Using mods, it seems that we cannot edit lips or eyes color... The only thing we can do is edit hair & hair color. I'll quote what I found on Nexus, thanks to these people, I understand how to do what I want for the lips. is maybe not true. Maybe it saves it as soon as we first save the game, but not after we first met the character or not. I did a test during a game I did not enter whiterun yet, and Ysolda would have the same issue. Using CK will make the gap disappear no matter if I met her before.