Jump to content

redshift89

Supporter
  • Posts

    8
  • Joined

  • Last visited

Nexus Mods Profile

About redshift89

Profile Fields

  • Country
    Canada
  • Currently Playing
    lots

redshift89's Achievements

Newbie

Newbie (1/14)

  • First Post
  • Conversation Starter
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. Thats exactly what I figured. I could see Excessivly narrow or fat faces being an issue. If i ever get blender figured out I probably will give it a shot. the hardest part is probably gonna be the spacing.
  2. I had this idea while I was working with the facial hair textures and wanted see what people with more experience think. What if we took the face part of the head mesh and made it into a “headpart” (like the beards for men) and edited the alpha to only include designs for face paint, tattoos or scars? Would this work, or would it be too buggy with the face morphing modifiers? I know the beards conform to the face to a degree but its not perfect by any stretch.
×
×
  • Create New...