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Marlthon

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About Marlthon

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  1. Hi, it took me a while but I'm here :laugh:I want to start by apologizing for not speaking English, so I'll try to explain everything using Google Translator. About Spawn Rates: All rates can be configured in the mod's .cfg, I leave it high so that the mod user SEE the animals, I've already received complaints from people who didn't find the animals. About animals attacking: Yes, I know that rabbits, deer and etc... don't attack :cool: I've explained this many times and I'll explain it to you now ok? In Valheim we have two AI (Artificial Intelligence), we have MonsterAI and AnimalAI, MonsterAI is used on animals and creatures that attack and AnimalAI is used on animals that run away, passive. But we have a big problem, AnimalAI doesn't allow to tame, mount and reproduce, and in LandAnimals people want to tame, mount and reproduce the animals, so it's Mandatory to use MonsterAI and as I explained, MonsterAI ATTACKS... I tried something on the rabbits , I used MonsterAI and removed the attack, but they got weird... I'm looking for a solution for this, mainly because I'm being asked so that the squirrels can be tamed. About the SeaAnimals Shark: Yes, yes... Sharks are voracious... but when I allowed them to attack any animal that wasn't from their faction, they just wouldn't leave the seaside, they stayed on the beach all the time trying to attack animals on land, so all animals are now in a faction that does not attack other animals. About getting paid for mods: All my mods are free for singleplayer, I added mandatory donation for some, because there are servers profiting from free mods and I don't think that's fair. It's not because of my work, I love making mods, but for example my DOG's mod only in 3D models has $100 dollars there, ($100 dollars costs 40% of the minimum wage in Brazil, that's a lot of money for me, I can't afford to buy 3D models myself.) so how can I take the value of the 3D models out of my pocket and give them away for free? Donations help buy new 3D models, so I think it's fair. So as you can see, everything has an explanation, I know that some mods are not 100% good, but Valheim's mechanics also have limitations. I really like it when players give me FeedBacks, it helps to improve mods as much as possible. Feel free to add me on discord: Marlthon#6144 or join my discord channel https://discord.gg/mZNHDwxTgp A big hug.
  2. In my view, I didn't violate any rules... I didn't block any content, the mod's content is all there, the player can download and use everything, it's just blocked from using it on dedicated servers... What do we mean by “monetising modding”? Offering mods, files, updates, or technical support in exchange for donationsEarly access to files, updates etc. in exchange for donations/paymentsStretch goals for the creation/development of mods (“I’ll make XYZ when we reach $1,000”)Allowing donors to request mods/files/updates in exchange for donations I didn't violate any of these rules, it's not about blocking content, the player can download the mod and access all of its content, test using it at will, you just can't put it on a dedicated server and earn money on my back, I pay for 3D models that are expensive, nothing fairer than getting paid for it to continue being able to invest in the mod. Well I won't explain anymore, there are other modding sites and my mods are there, and on the other sites it's allowed, we just had to put warnings about the KeyManager... simple as that...
  3. Hi, you are asking why the OdinShip mod disappeared from the Nexus? Well, there was a censorship from Nexus regarding two mods of mine that were blocked for use on servers, this function being released only for donors, Nexus did not accept this and removed my two mods, and I removed all my mods from Nexus, so as a good part of the OdinPlus team no longer uses the Nexus, I will no longer use it either.
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