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hltdev

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  1. another note, anyone getting pink textures I was able to fix this by using this [Archive] settting in my ini: [Archive] sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2, LondonWorldSpace - Materials.ba2, LondonWorldSpace - Voices.ba2, LondonWorldSpace - VoicesExtra.ba2, LondonWorldSpace - Animations.ba2, LondonWorldSpace - Meshes.ba2, LondonWorldSpace - MeshesExtra.ba2, LondonWorldSpace - MeshesLOD.ba2, LondonWorldSpace - Textures1.ba2, LondonWorldSpace - Textures2.ba2, LondonWorldSpace - Textures3.ba2, LondonWorldSpace - Textures4.ba2, LondonWorldSpace - Textures5.ba2, LondonWorldSpace - Textures6.ba2, LondonWorldSpace - Textures7.ba2, LondonWorldSpace - Textures8.ba2, LondonWorldSpace - Textures9.ba2, LondonWorldSpace - Textures10.ba2, LondonWorldSpace - Textures11.ba2, LondonWorldSpace - Textures12.ba2, LondonWorldSpace - Textures13.ba2, LondonWorldSpace - Textures14.ba2, LondonWorldSpace - Textures15.ba2 sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, LondonWorldSpace - Interface.ba2 SResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2 SResourceArchiveList2=Fallout4 - Animations.ba2, DLCCoast - Main.ba2, DLCNukaWorld - Main.ba2, DLCRobot - Main.ba2, DLCCoast - Textures.ba2, DLCNukaWorld - Textures.ba2, LondonWorldSpace - Materials.ba2, LondonWorldSpace - Voices.ba2, LondonWorldSpace - VoicesExtra.ba2, LondonWorldSpace - Animations.ba2, LondonWorldSpace - Meshes.ba2, LondonWorldSpace - MeshesExtra.ba2, LondonWorldSpace - MeshesLOD.ba2, LondonWorldSpace - Textures1.ba2, LondonWorldSpace - Textures2.ba2, LondonWorldSpace - Textures3.ba2, LondonWorldSpace - Textures4.ba2, LondonWorldSpace - Textures5.ba2, LondonWorldSpace - Textures6.ba2, LondonWorldSpace - Textures7.ba2, LondonWorldSpace - Textures8.ba2, LondonWorldSpace - Textures9.ba2, LondonWorldSpace - Textures10.ba2, LondonWorldSpace - Textures11.ba2, LondonWorldSpace - Textures12.ba2, LondonWorldSpace - Textures13.ba2, LondonWorldSpace - Textures14.ba2, LondonWorldSpace - Textures15.ba2, DLCworkshop01 - Main.ba2, DLCworkshop02 - Main.ba2, DLCworkshop03 - Main.ba2, LondonWorldSpace - Sounds.ba2, DLCRobot - Textures.ba2, DLCworkshop01 - Textures.ba2, DLCworkshop02 - Textures.ba2, DLCworkshop03 - Textures.ba2 sResourceDataDirsFinal= SGeometryPackageList=Fallout4 - Geometry.csg, LondonWorldSpace - Geometry.csg SCellResourceIndexFileList=Fallout4.cdx, LondonWorldSpace.cdx SResourceArchiveMemoryCacheList=Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2, LondonWorldSpace - Misc.ba2, LondonWorldSpace - Interface.ba2, LondonWorldSpace - Materials.ba2 sResourceArchiveListBeta=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2, LondonWorldSpace - Materials.ba2, LondonWorldSpace - Voices.ba2, LondonWorldSpace - VoicesExtra.ba2, LondonWorldSpace - Animations.ba2, LondonWorldSpace - Meshes.ba2, LondonWorldSpace - MeshesExtra.ba2, LondonWorldSpace - MeshesLOD.ba2, LondonWorldSpace - Textures1.ba2, LondonWorldSpace - Textures2.ba2, LondonWorldSpace - Textures3.ba2, LondonWorldSpace - Textures4.ba2, LondonWorldSpace - Textures5.ba2, LondonWorldSpace - Textures6.ba2, LondonWorldSpace - Textures7.ba2, LondonWorldSpace - Textures8.ba2, LondonWorldSpace - Textures9.ba2, LondonWorldSpace - Textures10.ba2, LondonWorldSpace - Textures11.ba2, LondonWorldSpace - Textures12.ba2, LondonWorldSpace - Textures13.ba2, LondonWorldSpace - Textures14.ba2, LondonWorldSpace - Textures15.ba2 sAnimationArchiveName=Fallout4 - Animations.ba2, LondonWorldSpace - Animations.ba2 bInvalidateOlderFiles=1 I am almost positive there is some extra in there, but it works so I don't really know/care . (note it has something to do with the above setting is missing the Textures14 and Textures15 ba2 files in the list)
  2. For those with trouble making the link you can use this tool to generate the link. You right click on the directories mentioned above and "set link source". Then go to the deploy folder and right click and select "drop link as (hardlink)" Thanks a bunch for this, worked for me !!
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