Jump to content


  • Posts

  • Joined

  • Last visited

Nexus Mods Profile

About Laz3456

Laz3456's Achievements


Explorer (4/14)

  • First Post
  • Collaborator Rare
  • Conversation Starter
  • Week One Done
  • One Month Later

Recent Badges



  1. Hello Loxly, Nice, I am definitely going to check that out! Cheers, Laz
  2. Hello, These are the ones I use. MAC-11 Machine Pistol - Standalone – Great for burning otherwise useless .38 roundsH and K UMP 45 – Much better than the in game Tommy gun or BARThe Rebel – Great wasteland adventures outfit (need FO4edit to mod stats)IF-88 Standalone Tactical Shotgun – Much better playability and looks than the combat shotgunPonytail Hairstyles by Azar – Can be used for guys as well as galsMantis's Apocalypse Outfits Collection 1.1 – Another great low level wasteland outfit (need FO4edit to mod stats)A Little Bit of Green (Realistic Touch of Green Edit) – Makes the wasteland more realCraftable Animal Glue - Adhesive Recipes – No more ficking doing the vendor run for glue!!!!!NCcurie - A Curie to fit the exotic voice – Lovely!R91 Standalone Assault Rifle – The best weapon mod so far IMO (need FO4edit to mod stats for .308 to reduce ammo and increase punch and recoil)Primary Needs (Realism - Food and Water) – I literally cannot live without this.Ammo Weight MOD – Now you must choose the weapons you carryThe M2216 Standalone Assault Rifle – Nice add this when you find the dodgy M249/Lewis/Vickers assault rifle (need FO4edit to mod stats to reduce ammo)Field Scribe Backpack - (need FO4edit to remove carry weight bonus)Scrap dead things – I hope I don’t need to explain whyEasy Hacking – as aboveMore Armor Slots – Makes Kellogg’s outfit worth wearing especially as it looks so cool.Cheers, Laz
  3. I actually found an easier way to achieve this and that is to not take any perks in Lock Pick or Hacking making loot considerably more scarce. Cheers, Laz
  4. Hello Boombro, Yes, I did try that but no joy. :sad: Guynice, great I'll give that a go! :thumbsup: Cheers, Laz
  5. You are probably right, maybe they could do a one off for Euorpe and then go back to the usual formula for the US. Cheers, Laz
  6. Sadly this does not seem to work with the primary needs and ammo weight mods. :sad: Cheers, Laz
  7. Hello Boombro, Brilliant, that is exactly what I was looking for. Cheers, Laz
  8. Let’s think even bigger, what about the whole of North America with fast travel to go to other cities / locations rather than just between places in the same area, to me it would make much more sense of that particular mechanic? Imagine visiting a Fallout Grand Canyon that is inhabited by some massive radioactive beasty that is possibly unkillable but you have to dodge to get some important item that can lay it low (mini nuke injector perhaps)? Cheers, Laz
  9. Hello all, Is there a mod that allows you to change the frequency of chems, money, ammo and the like or do we have to wait for the CK for this? Personally I always use to love playing F3 with FWE and have all the loot sent to very low so it really turned into post-apocalyptic scavenger hunt and you would not have a chest with 5000 low level rounds of ammo. Cheers, Laz
  10. These are mine. Primary Needs food and drink http://www.nexusmods.com/fallout4/mods/7274/? Ammo Weight http://www.nexusmods.com/fallout4/mods/5113/? More armor slots (so you can layer everything) http://www.nexusmods.com/fallout4/mods/745/? Wearable backpack http://www.nexusmods.com/fallout4/mods/5720/? FOedit http://www.nexusmods.com/fallout4/mods/2737/? R91 assult rilfe (L1A1/FNFAL) http://www.nexusmods.com/fallout4/mods/7715/? M2216 assult rifle (M16) http://www.nexusmods.com/fallout4/mods/8807/? Cheers, Laz3456 These are on my 'to download' list http://www.nexusmods.com/fallout4/mods/9462/ http://www.nexusmods.com/fallout4/mods/5771/?tab=3&selected_game=1151&navtag=http%3A%2F%2Fwww.nexusmods.com%2Ffallout4%2Fajax%2Fmodimages%2F%3Fid%3D5771%26user%3D1%26gid%3D1151&pUp=1 http://www.nexusmods.com/fallout4/mods/1564/? http://www.nexusmods.com/fallout4/mods/9794/? http://www.nexusmods.com/fallout4/mods/9790/? http://www.nexusmods.com/fallout4/mods/9759/?tab=4&&navtag=http%3A%2F%2Fwww.nexusmods.com%2Ffallout4%2Fajax%2Fcomments%2F%3Fmod_id%3D9759%26page%3D1%26sort%3DDESC%26pid%3D0%26thread_id%3D3787885&pUp=1 http://www.nexusmods.com/fallout4/mods/9566/?
  11. The other day I witnessed the most terrifying thing in all of Fallout 4, it was so gross it nearly made me ill! Behold the horrific sight below. Noooooooooo, not two single mattresses on a double bed! I thought only my mother was wicked enough to be capable of such an aberration! If you have witnessed any equally or more disturbing (amusing) sights please share. Cheers, Laz
  12. Hello, I am not a fan of the weapon degradation either but I would like to see a random chance of weapons jamming based on their quality and require a manual reload to clear. This would make sustained automatic fire less attractive and encourage more limited bursts especially with pipe weapons as their quality is poor. There could also be a critical jam that ruins the receiver until replaced if you carry on firing for long periods after the first jam? There should also be a critical failure chance for energy weapons where they have energy build ups and if you don't reload in time they explode! That would certain cut down on the laser rifle spamming. Maybe I am just too much of crusty old survivalist git and this wouldn't work for most people but I thought I'd share it anyway. What about a mini nuke jam (it is based on the notorious PIAT after all), that would be fun!! Oh 5hiiiiiiiiiiit! A few seconds to drop it and run. Cheers,
  13. A brightness/ gamma slider would be nice. Make it so you can rebind keys so I don’t keep throwing grenades when I am trying to weapon bash and I want the V key for VATS god dammit! Setting to turn of the immersion breaking diagonal ‘hit’ lines that appear when you are shooting at someone (for those that do not use the cross hairs). Configurable gore so that exploding limbs can be switched off for bullet hits if you want it. Able to wear any cloths you like under armour and helmets with gas masks. Weapons sway and recoil settings for when not using scopes. Configurable setting for weapons damage. Configurable Primary needs. Configurable settings for loot by category. Configurable item degradation/repair option. Configurable pacing settings for experience. Option for First aid kits for crippled limbs instead of hydraesh limb regeneration. Ability to deselect auto health regeneration. The ability to make camp. POV option for head gear and glasses. Sunglasses that are NOT mirrored. Sensible item spawning so pipe weapons are not found in sealed off pre-war locations. Configurable followers so you can have more than one. Clothing to be able to be added and removed in your favourites. Allow you to use vehicles so you do not need to fast travel… ‘By the Nine’ you had horses in Skyrim (and Oblivion even) why not a slow bike (worn out parts and off road) in F4!!!!??? Now they have made the models be more expressive in their movements remove the frightening distortions around the mouth and neck when female characters are talking. Make it so Piper doesn’t look like she is on a cat walk when wearing full combat armour. Please take any duplications with ealrier posts a +1 vote for that feature. Cheers,
  14. Exploring the glowing sea yesterday in Power Armour fighting Rad Scorpions and Death claws with Big Jim and when I broke through to the East and it started raining, the effect on the PA display was super cool and very immersive. Now what I want is POV for all equipment and I'll be very happy! Cheers, Laz3456
  15. Hello, I struggle to understand the whole thing about the karma system in FNV, because all you could do was shoot someone in the face and then help out some other random people and you would be good again, it didn’t seem like it really worked to me. In F3 it was even worse, shoot someone in the face and then just give away some water and you were back to being a hero, I found it pretty meaningless and quite annoying. I also felt FNV was very restrictive as even though I wanted to ignore the main quest and explore the wastes all the direction other than the prescripted one were basically death by killer wasps, Deathclaws or blocked by invisible barriers that ran not just around the map but through the middle of it! In F4 I like the fact you can just wander off and do the post-apocalyptic scavenger hunt without feeling constrained by the story and yes that story may not be great but neither was the FNV one where I found myself hating pretty much everyone and wanting no one to win. I actually played out all the endings and disliked them all especial the three that were basically the same. Personally I favour the sandbox 'make your own story' approach to the linear ‘right what do you want me to do next' approach. If F4 was really going to be properly RPG then you would want an open console in which you could say whatever you want in and the NPC’s to react accordingly. So to round off. In F4 combat is so much better especially holding the breathe mechanic for sniping and the wasteland is open and full of useful junk with places to explore. It does lack a meaty main storyline but if you look at it as just a thread in your general adventures in the waste you may find yourself liking it more. Cheers, PS: Only use Power Armour for melee try out going hand to hand with Deathclaws, it is great fun.
  • Create New...