Ideally, most weapons (IE: 10mm Pistol, Assault Rifle) would spawn with no mods attached on a settler or found as generic loot; while as you said, legendary variants (and weapons used by legendaries, if possible) would spawn with 50/50 chance of having vanilla, level-based mods, or spawning with none. It would also be cool to have weapon specific variants too, like hunting rifles and SMG's spawning with their full stocks, and having a chance for a randomly leveled scope or a coinflip between the box or drum mag for the latter. In a perfect world, I would have these for the N99, DKS 501, and the R91 mods on Nexus, spawning their alternate Fallout 3 variants (Silenced 10mm, stock sniper w/out being cut down, and the assault rifle in its "Infiltrator" config); but I wouldn't want to push my luck, lol. If you have the patience to incorporate DLC weapons, I would be very grateful... and no, I'm not running any weapon overhaul mods or UI sorting. Thanks so much for considering my little idea :happy: