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curme

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  1. https://www.reddit.com/r/PCRedDead/comments/e8cc5v/how_to_create_your_first_mod_in_red_dead/ or search mod tutorials for GTAV i assume the same proces
  2. Whenever I am fist fighting, no one takes damage so it never ends. So quests require it. Can anybody help?
  3. Yah, that kind of was expected. You can't have a major patch that rewrites everything and expect the old scripts to work. I mean honestly. :pinch:
  4. http://www.nexusmods.com/witcher3/mods/190/? does that
  5. Ugh, it's so embarrassing! :pinch: I'm trying to figure out a way to contact a mod. I guess the report button is just for questionable material, and there is no contact info for mods. When I follow the directions and click "The moderating team" it's blank.
  6. I noticed that when I am in an interior, there is a light that follows Geralt around. I mean, if I see an dark wall, I will walk up to it and it will become illuminated by my presence. Is there a way to turn off that invisible light source above Geralt's head? EDIT: Sorry for the title, I accidentally pressed submit before I could correct it.
  7. I tried it. It's easy and works with hairworks. I can't get my screenshots to work but it is great. All credit and instructions: http://www.nexusmods.com/witcher3/mods/681/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fwitcher3%2Fajax%2Fmoddescription%2F%3Fid%3D681%26preview%3D&pUp=1
  8. WoW! That is amazing without the kit! Great job!
  9. Actually, if another character has one in the game, maybe I could ass it via the debug console?
  10. Over his left eye where the scar is. Wouldn't that look cool?
  11. I have an idea of a cave home behind a waterfall, one where there are no load screens. You just go straight through the waterfall into the open cave. I read somewhere that modding the physical landscape of Skyrim causes all kinds of problems. Is making a cave with no load screens feasible? Or is would it break the game and cause conflicts. I'd hate to invest hours into it just to find out that it won't work.
  12. Same here. I think the new 1.7 patch broke it.
  13. http://skyrim.nexusmods.com/mods/20819/ I added a script, but I thought that once I saved the .esp with that script it was ready to upload to the Nexus with a clean save. What am I doing wrong?
  14. I'm starting a second play through, and to keep it fresh I thought I'd replace all of the music with rock music. I'm thinking of guitar solos, kind of dirty like Neil Young. I'm a jazz guy, so I don't know any rock music that would make a good soundtrack. Something with no vocals would be best. Any ideas?
  15. Now that it works, how would I add a magic effect before and after the transformation change? I think I need to add Explosion Property ExplosionIllusionDark01 Auto & PlaceAtMe(ExplosionIllusionDark01) if that is correct, where would I put it in the script?
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