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2pac4eva7

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Nexus Mods Profile

About 2pac4eva7

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  • Country
    United States
  • Currently Playing
    new vegas
  • Favourite Game
    gears of war 1

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  1. could someone convert the f03 plugin utility found here to work with new vegas? http://www.fallout3nexus.com/downloads/file.php?id=5104 im trying to combine some mods and having a hard time this utility would really help
  2. lol just use the standard type 3 body. those boobs are tiny
  3. i have the same problem and have never been able to fix it. so i just export with the defualts and copy and paste the shaders from a nif that already has working shaders then just adjust the texture paths to mine.
  4. hey, if there is any nifty experts out there or know what may be happening please answer this question. ive been using nifty for a long time it always works great for me and i love it. however sometimes i just get a mesh that crashes nifty when i try to "fixparts" it. and no the mesh is not stripified. i just cant figure this out and its really holding up my progress on one of my mods.
  5. ya ive tried to use a flip controller, and i can get to work IN Nifskope, but it wont show up in the game. i heard somewhere that it is possible because someone did it on a "animated texture sign", but that video is not on youtube anymore. i guess ill keep fiddling aroudn in nifskope.
  6. ive been trying to use the same method of getting animated textures onto my meshe surface as was done in this mod http://www.tesnexus.com/downloads/file.php?id=23547. i am able to recreate the effect easily for oblvion. but i cant figure out how to do it in fallout 3 nifs because it uses shaders instead of nitexturing property. i guess my question is, can it be done in fallout 3 nifs? has it been done, and if so which mods? (shady sands tv does not use it, that uses a script to do it) any help would be appreciated.
  7. almost every dlc disk that got sent out was faulty, but they WILL open i waited 8 minutes but mine finally worked -.-
  8. what i mean is, before i import the body into blender, it has no seams in game, but once i export it without even editing it i get terrible seams. here is screenshots. http://i37.photobucket.com/albums/e76/2pac4eva7/ScreenShot0.jpg http://i37.photobucket.com/albums/e76/2pac4eva7/ScreenShot1.jpg my export settings http://i37.photobucket.com/albums/e76/2pac4eva7/exportf03.jpg
  9. everytime i export any clothing /body from blender i get terrible seems around the neck and both wrists. I spent a day now trying to figure out how to get rid of the gaps with no luck. i have tried countless different export settings but none seem to help. does this happen to others or is it just me? and how do i fix it?
  10. almost every single mesh in this cell was a stock one that i have retextured. it crashes when i actually load the cell in the RENDER window. When i load it the cs stops responding and says it has encountered a problem and needs to close. ----- it took me a few days but i think i have identified the problem. 3 of the retextured meshes (they are rooms) seem to be causing the problem, and i dont know why. i know they are the problem because when i remove them from the data folder and try to load the cell, the cell loads fine. but when i put them back in and reload the esp, the cell wont load again. These 3 meshes havent been altered in any way other than my custom textures. Whats even more annoying is that these meshes worked fine with no problems for 3 weeks, then all of a sudden they started causing problems. if u know what could be causing this please help :)
  11. im gonna try to do that. im gonna try doing with tes4edit tho cuz when i do it with gecko, it just crashes the program. maybe its cuz the esp is over 1mb but idk. ill let u know what happens
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