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chibievil

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Posts posted by chibievil

  1. i let him live, i like his accent, and to find out what happens in the epilogue. find out what happens if i let him live, alos he wanted to die by arch demon once, and if you dont make alistair fight loghain, loghain wanted to die, maybe he regrets what he has done, i duno. One time i told him to do it, the other time (male character marrying anora) we done morrigan ritual. there was a time when i was angry at Alistair so i wanted to kill him myself, it wouldnt let me tho. Stupid stupid alistair.

    but all the other thousands time i chose Alistair as he was marrying my character, or leaving with my character, or helping rebuild the grey wardens with my character

    if only awakening made the DAO have bigger rolses (except oghren) and to have romance.

  2. for some odd reason, cullen voices dont work, i press the play button no sound.

    His sounds work for when you reenter the tower when it full of abominations

    not sure if it works in game but i havent put anything in override folder

  3. is it possible for morrigans ritual to be replaced with an alternative route say if your a female and you do the ritual yourself with the person you love, instead of letting morrigan borrow alsitair or loghain
  4. this is for my Loghain romance project, kiss works but i got another problem with him.

     

    heres a script i got for him

     

    // Loghain main plot events

     

    #include "log_h"

    #include "utility_h"

    #include "wrappers_h"

    #include "plot_h"

    #include "campaign_h"

    #include "approval_h"

     

    #include "plt_genpt_Loghain_defined"

    #include "plt_genpt_Loghain_main"

    #include "plt_genpt_Loghain_talked"

    #include "plt_genpt_Loghain_events"

    #include "plt_genpt_app_Loghain"

    #include "plt_gen00pt_class_race_gend"

     

    #include "den_constants_h"

    #include "camp_constants_h"

     

    #include "plt_cod_cha_Loghain"

     

     

    int StartingConditional()

    {

    event eParms = GetCurrentEvent(); // Contains all input parameters

    int nType = GetEventType(eParms); // GET or SET call

    string strPlot = GetEventString(eParms, 0); // Plot GUID

    int nFlag = GetEventInteger(eParms, 1); // The bit flag # being affected

    object oParty = GetEventCreator(eParms); // The owner of the plot table for this script

    object oConversationOwner = GetEventObject(eParms, 0); // Owner on the conversation, if any

    int nResult = FALSE; // used to return value for DEFINED GET events

    object oPC = GetHero();

     

    plot_GlobalPlotHandler(eParms); // any global plot operations, including debug info

     

    int nLoghain = APP_FOLLOWER_Loghain;

     

    if(nType == EVENT_TYPE_SET_PLOT) // actions -> normal flags only

    {

    int nValue = GetEventInteger(eParms, 2); // On SET call, the value about to be written (on a normal SET that should be '1', and on a 'clear' it should be '0')

    int nOldValue = GetEventInteger(eParms, 3); // On SET call, the current flag value (can be either 1 or 0 regardless if it's a set or clear event)

    // IMPORTANT: The flag value on a SET event is set only AFTER this script finishes running!

    switch(nFlag)

    {

    case Loghain_MAIN_FRIEND_END_REFUSED:

    {

    Approval_ChangeApproval(nLoghain, -10);

    break;

     

    case Loghain_MAIN_KISS_AT_TENT:

    {

    // CINEMATICS: fade to black - transport to tent.

    // CINEMATICS: Loghain and the PC kiss

    /*

    int nDwarf = WR_GetPlotFlag(PLT_GEN00PT_CLASS_RACE_GEND,GEN_RACE_DWARF,TRUE);

    int nElf = WR_GetPlotFlag(PLT_GEN00PT_CLASS_RACE_GEND,GEN_RACE_ELF,TRUE);

    resource rKiss;

     

    if(nDwarf == TRUE)

    {

    rKiss = R"kiss_df.cut";

    }

    else if(nElf == TRUE)

    {

    rKiss = R"kiss_ef.cut";

    }

    else

    {

    rKiss = R"kiss_hf.cut";

    }

    CS_LoadCutscene(rKiss);

    */

     

    break;

    }

     

    }

     

    }

     

    return nResult;

    }

     

    my error is : E: 21:40:53 - genpt_loghain_main.nss - genpt_loghain_main.nss(82): Unexpected end compound statement

  5. i have made my cutscenes and put into dialogue, but theres an error everytime i export or save

     

    Error: 14:21:54 - genpt_loghain_events.nss - genpt_loghain_events.nss(96): Invalid declaration type

     

    i went to it and all it is is : if (nValue == TRUE)

     

    i don't know why it errors heres the whole code

     

    //::///////////////////////////////////////////////

    //:: Plot Events Template

    //:: Copyright © 2003 Bioware Corp.

    //:://////////////////////////////////////////////

    /*

    Plot events

    */

    //:://////////////////////////////////////////////

    //:: Created By: Mark Barazzuol

    //:: Created On: Feb 21st, 2009

    //:://////////////////////////////////////////////

     

    #include "log_h"

    #include "utility_h"

    #include "wrappers_h"

    #include "plot_h"

     

    #include "plt_genpt_loghain_events"

    #include "plt_mnp000pt_generic"

     

    int StartingConditional()

    {

    event eParms = GetCurrentEvent(); // Contains all input parameters

     

    int nType = GetEventType(eParms); // GET or SET call

    int nResult = FALSE; // used to return value for DEFINED GET events

    int nFlag = GetEventInteger(eParms, 1); // The bit flag # being affected

     

    object oParty = GetEventCreator(eParms); // The owner of the plot table for this script

    object oConversationOwner = GetEventObject(eParms, 0); // Owner on the conversation, if any

    object oPC = GetHero();

     

    string strPlot = GetEventString(eParms, 0); // Plot GUID

     

     

     

    plot_GlobalPlotHandler(eParms); // any global plot operations, including debug info

     

    if(nType == EVENT_TYPE_SET_PLOT) // actions -> normal flags only

    {

    int nValue = GetEventInteger(eParms, 2); // On SET call, the value about to be written (on a normal SET that should be '1', and on a 'clear' it should be '0')

    int nOldValue = GetEventInteger(eParms, 3); // On SET call, the current flag value (can be either 1 or 0 regardless if it's a set or clear event)

    // IMPORTANT: The flag value on a SET event is set only AFTER this script finishes running!

     

    switch(nFlag)

    {

    // No standard flag scripted.

    }

    }

    else // EVENT_TYPE_GET_PLOT -> defined conditions only

    {

    switch(nFlag)

    {

    case LOGHAIN_EVENT_WARDEN_TEST_PASSED_AT_CAMP:

    {

    int bCamp = WR_GetPlotFlag(PLT_MNP000PT_GENERIC, MAIN_PLOT_GENERIC_PARTY_AT_CAMP, TRUE);

    int bPassed = WR_GetPlotFlag(PLT_GENPT_LOGHAIN_EVENTS, LOGHAIN_EVENT_WARDEN_TEST_PASSED, TRUE);

     

    if (bCamp && bPassed)

    nResult = TRUE;

     

    break;

     

    }

    case LOGHAIN_EVENT_AFTER_MAKE_LOVE:

    {

    if (nValue == TRUE)

     

    WR_SetPlotFlag(strPlot, LOGHAIN_EVENT_ON, TRUE);

    WR_SetPlotFlag(PLT_GENPT_APP_LOGHAIN, APP_LOGHAIN_MAKE_LOVE, TRUE, TRUE);

    UT_Talk(ologhain, oPC);

     

    }

     

    break;

    }

    case LOGHAIN_EVENT_MAKE_LOVE:

    {

    int bHuman = WR_GetPlotFlag(PLT_GEN00PT_CLASS_RACE_GEND, GEN_RACE_HUMAN,TRUE);

    int bDwarf = WR_GetPlotFlag(PLT_GEN00PT_CLASS_RACE_GEND, GEN_RACE_DWARF,TRUE);

    int bElf = WR_GetPlotFlag(PLT_GEN00PT_CLASS_RACE_GEND, GEN_RACE_ELF,TRUE);

    int bCamp = WR_GetPlotFlag(PLT_MNP000PT_GENERIC,MAIN_PLOT_GENERIC_PARTY_AT_CAMP);

    }

    break;

     

    }

    } // Sex scenes with Loghain

     

    resource rLoghainSex_DwarfFemale = R"loghain_df.cut";

    resource rLoghainSex_HumanFemale = R"loghain_hf.cut";

    resource rLoghainSex_ElfFemale = R"loghain_ef.cut";

     

    resource rCutscene;

     

    if (nValue == TRUE)

    {

    // If Player is Human

    if (bHuman)

    {

    rCutscene = rLOGHAINSex_HumanFemale;

    }

    // If Player is Dwarf

    else if (bDwarf)

    {

    rCutscene = rLoghainSex_DwarfFemale;

    }

    // If Player is Elf

    else if (bElf)

    {

    rCutscene = rLoghainSex_ElfFemale;

    }

    // Play proper cutscene (assuming one was picked.)

    //if the group is at camp

    if((rCutscene != INVALID_RESOURCE) && (bCamp == TRUE))

    {

    CS_LoadCutscene(rCutscene, PLT_GENPT_LOGHAIN_EVENTS, LOGHAIN_EVENT_AFTER_MAKE_LOVE);

    }

    else

    {

    WR_SetPlotFlag(PLT_GENPT_LOGHAIN_EVENTS,LOGHAIN_EVENT_AFTER_MAKE_LOVE,TRUE,TRUE);

    }

    }

    break;

     

    plot_OutputDefinedFlag(eParms, nResult);

     

    return nResult;

    }

     

    please help i would like for this to work

     

    thanks

  6. i have 3ds max but i gave up anyways, i learned that you can split some cutscenes alredy in there and combine with some others

     

    its just i wanted to make my own cutscenes, like the kiss ones i didnt like when you turn the cameras around the lips aint exactly touching

     

    and i want loghain as a romancable character, i made my cutscenes it getting the dialogue, some times he will be mute but i dont mind

  7. well i decided i wanted to change the angles of some cameras to some minor cutscenes so here they are, to me they look fine i want your opinion and if you want i can upload them here

     

    Sleeping with a templar

     

    Kiss from a king

     

    my favourite i done was the last kiss, i moved there heads closer so they actually kiss proper, i have no idea how to make their lips move so it just stuck closed lols

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