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Treebiter

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Everything posted by Treebiter

  1. This presents a bit of problem for a project I'm working on. I've basically got a new robbot that I want to put in game but animation is the main hurdle. Have there been any sucessful attempts at putting a new creature into F3/NV? I may be able to use an existing animation with a little tweaking so do you reckon I should abandon any hope of creating a new creature animation? I looked into this shortly after F3 was relesased and was a little overwhelmed by the processes involved.
  2. Only just noticed this armor and I have to say I'm very impressed. I'm looking forward to seeing this ingame... It even looks Fallout-y. Are you still thinking about a backstory for it? If you are, this may very well fit the bill.
  3. Nice job, especially considering the lack of established material you had to go on. Only crits I have, and they are minor, is perhaps a little less detail on the limbs. Though it may go against your modelling ethos, a plainer, smoother surface on these areas would be more fitting with the 50's feel. To be honest though, you've done a great job of embelishing the model without taking it too far. As for Zbrush, I never got on with it personally, finding it bloody hard to get to grips with. I think I've been indoctrinated by Autodesk as I was able to leap straight into Mudbox and haven't looked back since. I also found Blender just as hard after years of using 3dsmax.
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