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Foraven

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  1. That mod was uploaded not too long ago. https://www.nexusmods.com/valheim/mods/649 there's also this one that lets you have control over some pretty neat monster options. https://www.nexusmods.com/valheim/mods/758 Well, that's too global for what I really need. I would like to mess with the stats of each monsters so I can buff some and nerf others. So far, most difficulty mods focus on global values, but none focus on a biome or individual monsters difficulty.
  2. Basically, what I want to do is rebalance the progression of the enemy we see in game so it's smoother and we don't end with the fulings doing ridiculous high amount of damage for creatures that small. I'm sure there are better ways to make challenge in this game than double the health and damage every biome. I'm not new to modding but I'm used to editing xml files, not making dlls. I did programming long ago, but I'm out of practice and that will take me a while to get back into it. Edit: I want to be able to use more than 2 stars enemies in my game, but fulings just make that nearly impossible... Facing an enemy that has more than 1500 hps and do 400 or so damage a hit is very game breaking.
  3. That would be a nice mod to have. I don't like they way the game scale it's difficulty, early game mobs gets completely pointless as the game advance and late game ones are so strong that you need to use bonemass power all the time if you want to avoid death. Some adjustments are needed...
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