I'm working on a pretty large overhaul mod. I notice many DLC quests reference global variables for running RewardXP on quest completion, which doesn't seem to be the case for main-game quests. For example, NVDLC02MQ01, stage 100 runs: RewardXP NVDLC02Act1XP However, when you check the value of that global NVDLC02Act1XP, the value is set to 0. Does anyone have insight into how this works? I could just replace the globals with static values, but I'm trying to understand how this is setup.