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Chocomogtaur

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  1. Opening an xwm file with some program is one thing... but does anybody know of a good free program that can convert xwm to a more standard format such as mp3?
  2. Heh... I get the exact same error message... ""failed to load file header (version 14020007, 20.2.0.7)"" ... And I just updated nifskope to what I believe to be the latest version. (nifskope-1.0.22.8329d39-windows) Not to get too far off subject, but since we've drifted off to the subject of nifskope, I might as well toss this out there... (Who knows, maybe someone else has bee plagued with the same issue.) Quite a while ago (probably over a year in fact, lol), I suddenly, for no apparent reason had this glitch pop up in nifskope in which highlighting a part of the mesh via clicking on it in the render window results in an instant crash of the program. I can still highlight it via finding it in the block list and clicking on it there (which is unfortunately much more tedious, particularly when the mesh has many parts to it). Interestingly enough, this isn't an absolutely consistent glitch. With simpler meshes, I can sometimes click in the render window without a crash. The maddening thing about this is... I've several times uninstalled and reinstalled several different versions of nifskope, and it doesn't seem to make any difference... Frankly, I've gotten quite sick of exerting futile efforts over an irritating inconvenience which I did nothing to deserve in the first place.... :dry: Anycase... Great if somebody can help me with the second issue I mentioned... but otherwise just focus on the prior issue, as that one puts a dead stop to any nif modding before it can even be started.
  3. Hey, I've gat a fairly stupid sounding question which I hope'll have a simple answer. I've always been a bit more into The Elder Scrolls than Fallout... but I got sick of seeing all the cool user made FO3 mods which were reliant on content I didn't have. So I finally made myself go to the effort of dling all three official DLCs. Now for my issue: The whole download process was automated, so I have no clue as to where the files were placed. Furthermore, I'm getting no .esps or .esms added to my mod list- I don't even know what name to look for (if they start with "DLC" like on Oblivion, they're definately not there). I had read in the past that the official DLCs, by default, can only be used while GFWL is running. I had also read that FOSE and GFWL are incompatable. Supposedly by taking the DLC data files and placing them under the "Fallout 3\Data" folder along with all the other mod data, this issue is remedied. Now, if I can just figure out where the damned files dled to... :confused: I had read in another article that the DLC data is located in the "C:\Documents and Settings\Owner\Local Settings\Application Data\Microsoft\Xlive\DLC" folder. However there is no such folder on my pc... unless it's hidden... (FYI, I'm no stranger to mods and modding, so I'm not accustomed to having difficulties like this. Though I haven't had nearly as much modding experience with FO3 as I have with TES games.) Assistance would be most appreciated. :) EDIT: Nevermind. ;D I did a little digging and it turns out they are in a hidden folder. (Though not at the location I had stated above, that would be on an XP pc.)
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