If only partially or transparent clothing is worn the body below has to be in the clothing .nif. It's not like in real life where clothing is worn over the naked body- in Oblivion and FO3 the clothing .nif replaces the body. That's why it's (without sctipts) impossible to to use one body type with different clothing from various modders. If you wish this you have to rework every modder's armor to fit the wished body. The used texture belongs to the name of the NiTriShape, and SHADER TYPE 14 enforces the using of skin textures. So ARMS01 and UPPERBODY combined with Shader Type 14 always use the upperbody(female).dds, LEFTHAND:0 or RIGHTHAND:0 the hand(female).dds and so on. And race specific textures are selected by GECK, but they must have genderspecific names. Greetz, Growlf