DarkeWolf, thank you for taking your time to help me out! I got the .uti files from the .erf files inside the AddIns folder. So I opened them with the toolset, edited the PropertyIDs and PropertyPowers to those I want. But I am confused, I just have to put the modified uti file in the override folder? Because I tried, loaded the game and the attributes had not changed. Even tried to seel & buy back, disable the mod save and enable again, used the additem script too, but no dice. You mentioned "I recommend using the uti file as a resource for the filenames and such, and then go to create a new item using the original as your information resource." I have to create like another .erf file to replace the original? For example, I would need to import all the content I exported from the original erf, do my changes, and save it back. How I do that? :/ Sorry, I am completely new to Toolset, I have found some tutorials on how to make custom armor and stuff, but nothing that helps me to modify. I will try that mod you mentioned, seems interesting and pretty useful, though I really want to learn how to do this...