I have a hat version of the hair, it's the same mesh but with parts of it shrunken and I have .egm files for both the versions but I doesn't work fully, I tested it with a beret and the roving trader hat and it shows but when I used the rattan cowboy hat my character was bald, so making a BSA file would fix this? Also thank you nivea it means a lot coming from you, I enjoy a lot of your mods. EDIT : luthienanarion you were right , I tried what you said and now the hair works correctly , the .egm files weren't working before I make a BSA archive and now everything works how it should, I only have to edit the hat mesh a bit more because there still is a bit of clipping here and there and I have to lessen the shininess of the hair and I'm done.