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DrTeflonez

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Everything posted by DrTeflonez

  1. For the most part this should be just creating a new art package in UnrealEd, then setting up the config files to read the new "BodyPartContent". Hmmm, I did try that using an Archetype for another camo + the texture itself. It said that I had to set it up properly under the defaultContent.ini, so yeah I f*#@edup somewhere in my code (I have 0 experience with coding, I'm sorry, learning stuff through xcom2)
  2. Hey Everyone, I'm trying to add a new pattern to my unit customization. Im fairly new at modding anything, really but I was at least able to add a new country flag by figuring stuff out. Could anyone at least point me to which script should I use when adding a new weapon / armor pattern?
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