ok found this happening and cant figure out why. anyone have any ideas... no idea whats causing it, [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an objectStack trace:ZNetScene.RemoveObjects (System.Collections.Generic.List`1[T] currentNearObjects, System.Collections.Generic.List`1[T] currentDistantObjects) (at <1b865f8b3455488592cdc401081112e3>:0)ZNetScene.CreateDestroyObjects () (at <1b865f8b3455488592cdc401081112e3>:0)ZNetScene.Update () (at <1b865f8b3455488592cdc401081112e3>:0) and it repeats... till the game fps totally dies..and it crashes... or the fps stays at 10 or less and runs like poo. not sure what is the cause but as i said... when i open console with f5 i can see this code repeating itself over and over. anyone????