Jump to content

Urby

Members
  • Posts

    1
  • Joined

  • Last visited

Nexus Mods Profile

About Urby

Urby's Achievements

Newbie

Newbie (1/14)

  • Conversation Starter
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. I am one of the many people who believe that Starfield's moment to moment gameplay is... pretty terrible. One issue I have is the vast amount of empty space between points of interest. This is the significant flaw with procedural generation if it isn't picked up by a human at some stage. Let me start out by saying that I have no experience with the Creation Kit, having worked primarily with the Goldsource engine as a hobby and in Unreal Engine 4 professionally. I am also aware that what I am talking about here is a grand scale, DLC sized mod that would take years to make. However, such projects exist with Skyrim and Fallout. The Pitch Create a traditional Bethesda Game Studios DLC map on an existing planet's surface. Make the area an isolated questline or series of questlines that only effect the immediate area. For example, a resource rich sector of the planet which has attracted the attention of two or three mining upstarts and things are on the brink of coming to blows. Generate a playable area in the same way that the procedural generation already does. Then, have a team of artists go over the area, clean it up and remove and glaring/bland elements. After that, insert story locations: Three main mining towns with a selection of fleshed out NPCs making up the three factions. Then, have a selection of points of interest between the three towns, places to explore, uncover unique items and interesting quests. Just off the top of my head: 1. A mine that has been attacked by an unknown aggressor. The target faction requests you assist with the investigation. You can gather evidence and decide who to blame. Results in positive or negative reputation. 2. A miner has gone missing and you find that they have fallen in love and fled to the wilderness with a competing miner. Your action determines their fate. 3. One faction tasks you with stealing powerful mining gear from another. You can decide to go through with it or warn the other faction. The overarching quest ultimately boils down to attempting to eliminate or align two of the three factions to determine who takes control of the sector and claims the sector.
×
×
  • Create New...