Hi, I'm relatively new to modding, and I have no experience at all with Papyrus, so I was hoping to get a question or two answered here. I'm trying to come up with ability that can be applied to NPC's which mimics Orchendor's teleport. If you're not immediately familiar, Orchendor from the Spellbreaker quest has a unique ability; essentially a 100% magic resistance with a scripted effect that causes him to teleport to one of the strategically placed X markers in the room where you fight him if he gets attacked in melee several times. Lots of people know that. It's often cited as a major reason for using Orchendor as a Dead Thrall, except it doesn't seem to work outside of the room in Bthardamz where the fight takes place. He appears to teleport, but only blinks invisible for a second and runs away, for example he can't teleport out of a corner when a Forsworn has him backed into it because he's not actually teleporting. To experiment, I took Orchendor's teleport ability [it's just called "abTeleportation"] and put it on Serana. Just like a thralled Orchendor, she would take several hits then blink away and reappear nearby, invariably just going invisible for a second rather than teleporting. Just to check, I took her all the way back to the boss room in Bthardamz and console-spawned a bunch of Draugr to fight her. Sure enough, the effect worked like a charm in that particular room. Long story short, I figured out that the teleport effect only works when it's moving an NPC from one predetermined "pad" to another, if there isn't one close by then it doesn't work, and there aren't very many in-game. Barring the solution which immediately comes to mind [hand-placing teleport markers in every nook and cranny of the vanilla game, no thank you], is there some way to edit the script so that it uses some other criteria as the teleport destination? For example, behind the attacker, to a nearby idle marker, or some randomly-selected point within a limited radius? Ultimately what I'm trying to accomplish is a little script which I can add to any follower NPC that teleports them out of tight spots [possibly with the bat visuals that Harkon uses when he teleports, I don't know how to change the visual/audio effect in the vanilla script either]. The immediate thing I want to use it for is a tiny Serana overhaul, but the script itself would probably be handy to a lot of modders that make custom followers too. Any help at all would be appreciated, I'm sorry if this is tl;dr, I figured it was best to be specific about my questions.