If the talk between the paladins is cannon, it's kind of taking a crap* on all your progress in F3. You assist all those communities, defeat the enclave, bring about purified water (after 10 years of recharge, you'd think there would be clean rivers in the Capital wasteland). Then there are all the small accomplishments: *If cannon, helped out in reintroducing small ants over the giant variants *Super mutants defeated *Mapped and organized thanks to Reiley's Rangers *A large military keeping raiders in disarray, thanks to the BOS allowing recruitment of locals. To here it's in horrendous condition, compared to Boston, after 10 years makes me wonder what is the truly cannon ending of F3? Does the Lone wanderer become a complete prick, or always was one? :tongue: Take a look at Star wars Kotor 2. When you meet Atton you get to establish the previous protagonist's gender, dark/light side affiliation, and overall character. Within less than 5 minutes I felt like my actions meant something in the previous game, and it was shown in some scenes as you continue your journey. To me, I felt like something similar could have done when talking with Piper, or some other wastelander about the the legendary Lone Wanderer. All that would have been needed is to change the dialogue of NPCs if the capital is crap or thriving. It's 200 years, how long is everyone going to continue living like the plasma wielding Flintstones?