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Kendansa

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  1. Sorry to bring this back, but I recently had the same idea. Please look at http://forums.nexusmods.com/index.php?/topic/1710934-sfw-and-fun-pregnancychild-rearing-mod/ and tell me what you think.
  2. I really want more of a fun, non-NSFW addon to Hearthfire, where any children, once born, mechanically function the same as adopted children in Hearthfire. I'd make it myself but I have no idea how to make mods. I would want the mod to not be an "adult" mod. Not only should it be fully functional as a stand-alone mod, but it should increase the game experience, not detract from it. It does not have to be painstakingly life-like (unlike Beeing Female or SexLab Procreation), which would add too much slog, but not so simple as to be boring. It needs to be interesting, fun, and slightly challenging. Features I want to see: * No sex mods needed!!--percentage chance of female becoming pregnant whenever awakening with 'lover's comfort'--possibly 15 percent or so potions to increase or decrease pregnancy chance sold by apothocaries--potions will always workMakes mod non-adult and SFW.* Different pregnancy lengths for different species--humans 9 in-game weeks/ elves 12 in-game weeks/ kahjiit 10 in-game weeks/ argonians 2 in-game weeks Argonians lay eggs--eggs must incubate for 6 in-game weeksEggs can have colorful shells* Different child amounts per pregnancy for different species: singles to triplets for humans, singles or twins for elves, twins to quadruplets for kahjiit, one egg for argoniansaffects belly sizeMore or less children possible but very rareChild limit amount restricted only by number of beds in largest home (no more built-in child limit)* Armor/clothes females can wear change due to belly size Small belly/barely showing can wear heavy armorUp to medium belly can wear light armorVery Pregnant must wear robes or clothes* NPC's will comment/compliment/rub the bellies(!) of visibly pregnant females Spouses may comment about what gender the child will be/wanting to name it after themselves/some other silly cute thing* No consequences for fighting/questing while pregnant--we don't want to make the game /boring/. *Buffs for pregnant players during each stage of pregnancy, both negative and positive. Examples: Cravings: Increases health regen from certain foods (random for each pregancy)Morning Sickness: decreases stamina regenMotherly Instinct: attacks do more damageMommy Brain: decreased magicka regenThe Glow: Better prices from vendors, cheap gifts from friendly NPC's, guards are less rudeMommy Waddle: movement speed decreased to walking (negated when on a horse)* NPC's will react to female during labor/childbirth depending on class/personality (perhaps a la Sims?) guards/soldiers will go to find helpapothecaries/priests will kneel down and helpCitizens/travellers/bandits will panicHostile intelligent NPC's (bandits, thieves, angered villagers, etc) will not be hostile to females in laborFollowers will react depending on personality*Labor should take 3-6 hours--time will pass just like the wait option after initial scenes For female players, there will be warnings each day for one week before labor, giving player time to get to a house/inn/bed*Buffs/debuffs based on labor location and number/type of helpers--optional, for additional strategy Alone--take damage, health regen reducedInexperienced/panicking follower--health regen reduced OR taking damagePriest/mage/apothecary--no damage or health regen reduction, chance of catching a disease reducedLocation: outside/cave/street/sewer/dungeon, no sleeping area--75% chance of catching disease, stamina regen damageLocation: outside/cave/sewer/dungeon, hay roll--50% chance of catching disease, no stamina regen damageLocation: outside/cave/sewer/dungeon, bed--25% chance of catching disease, stamina regen boostLocation: indoors, no sleeping area--stamina regen damageLocation: indoors, hay roll/normal bed: stamina regen boostLocation: indoors, nice bed/owned bed: stamina regen boost, health regen boost* Children spawn as infants, must be cared for by player/spouse/housecarl/servant for 3 in-game years infants will be teleported immediately after birth to current player houseCaretaker NPC may send courier messages about the child's progress/state--just for flavorspecial furniature/items--cradle, bottles, rattles?Female player has option to nurse infant for bonding stat boostafter 3(?) in-game months, infant becomes childchild behaves just like adopted Hearthfire child* Children are a combination of parents' features where applicable (eye color, hair color, skin color). Children are same species as mother50/50 gender spawn ratioIn case of total father appearance incompatability, child's eyes/hair/skin will be same color as mother's* Adoption would still be availiable; mixed families possible. I know there would be complaints about how player children shouldn't age from infants to regular game children because none of the other NPC's age, but I should like to point everyone to other games such as Harvest Moon, where the player children age to a certain point while everyone else stays the same. The point of the mod would be to give players an option to have a unique child with their spouse instead of adopting the pre-defined children. The mod should be compatible with other popular mods. Making this mod would require artists, coders, animators, and testers. It would take a lot of work.
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