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Odamanmishca

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Everything posted by Odamanmishca

  1. Thank you, runningaround! Saved me a lot of running around!
  2. Hey there! I have an enjoyable build going now, RND, Hunterborn, Frostfall, UFO, to name a few. Virtually no crashes, and cleaned up a few files too with Tes5Edit. Discovered a few limitations with my machine, and had to drop things like CoTamriel, (it seems to have strained my machine) and I dropped a few other texture thiings too. Might try to re-add some things, for looks, but as for gameplay, it's a whole new (and stable) thing. Really liking the Frostfall mods, though it sometimes updates more slowly than the mod likes, and I've tweaked some MCM features for mods to lower settings, like decal (blood) and footprints (ini) to give the game less to figure/remember. But the Nord of Mead and Talos can freely engage a whole bunch of Roman-looking Imperials without the game CingTD. Thanks again for responding to my original post guys, happy adventuring/bug squashing. :)
  3. M'Lord, Your spoilers (in ur sig) is awesome info tyty
  4. Lord Garon, thanks :smile: will do. I have the SSME ini tweak and that's all atm (with SKSE 1.6.9). I hope that just the one tweak isn't a problem. Everything's stable tables atm, (and I have a safe save I can go back to if things go weirdly, PLUS! I've looked more closely at properly disabling mods if needed via console then saving, then disable via NMM, reloading, and saving again). Seems kinda simple to do now. Think a bit has soaked in. I believe I assumed that disabling a mod wouldn't affect an old save. But it would seem that it might, in some cases. MCM registered some mods after I had disabled them, so I think I've got the right proceedure to disable mods. RIght now I'm reading up more thoroughly about installing ClimatesOfTamriel, Frostfall and RND (and the related stuff, like fishing, bottles, fountains, etc..) I note I may have missed a couple patches, so... hmmm, yes. I might head over to STEP VEGA right now. Thanks again for the advice.
  5. @ Ayporos Nice. n yeh, all work and no play makes a good game? haha Aw man, if this game were multiplayer, I could be your Bambam... Why isn't this game multiplayer? Seriously. I did assume that TESO was going to be like ESO, with a couple tens of players per server, but it went massive. MMOOOOO went the cow. Milk drinkers. Be a nice game as individual servers, where you could invite a few friends or open with a cap on player numbers and RP as friends/enemies/etc.. That would be radically good fun. I think. Yes it would.
  6. Back again! Thanks guys! Mod shoppin' + newbies = youguessedit That was what I did, which, after numerous WTHs, led me to Gopher's video series, to get a fix. And the steps I followed there minus most texture/mesh stuff, led to a good game. Then, by utter excitement, I went mod silly, and viola! CTDs. and then anfter some success and much reading, a dead end led me here... So I need to get a handle on Tes5Edit then, np, I can get to there I think. As it turns out, I reinstalled the game, and I've just installed SKSE, SkyUI, iHUD and A quality world map. So now, instead of a "fix", Gopher's vids are a foundation. And the experimentation with mods has pretty much given me a plan of which mods I want to include. I suspect that turning mods on and off ruined the save from the previous installation of the game, (saves, I will learn to take better care of, too) and since it was a level 4 character, not a problem at all really. I did since find a patch for Improved Fish that made ImpFish compatible with RND, and which LOOT doesn't place in the right order in the load order it suggests to use. For now, instead of using Tes5Edit straight off the bat, as a first port of call I am going to scour the net for other patches I may've missed, (wups) and check info authors give specifically re Load Orders on whatever I might find that is new, and check info about LOrders on stuff that is okay too. It's info that I can make better sense of now, and may have over-looked previously. Thanks again for popping in, and giving me a hand guys, really very appreciated. N good luck in your adventures! ____ I have to say, this is a very busy, intelligent and exciting gaming community. I am very happy to have come across it, and wonderfully smitten by people's creativity, and rather awed by others' tenacity and experience. The creation kit seems to be an excellent product. Oh, one last thing, what type of game do you guys play, like the mods you use, and also, what is your character like? hehe Personally, I like the survival mods really so much (so clever and many, many a wish made true) and I like the 2Hander Nord type, who typically runs through dungeons, to get a good fight in a doorway with multiple enemies. And it takes a lot of mead to get him drunk.
  7. Tyvm I will defo check out the tweaking oh and yes hehe "reading" Yeh, new save... I could just turn them on one by one, and by related groups, till I find a problem. But I do wonder about things that might not show up till I'm in a certain area or until I attempt a cetain activity or quest. Regarding load order tweaks, I really have no idea where to look, apart from new objects like player houses. I guess starting small is the way to go, and that hours of time would be involved for a an extensive list of mods. Might chop a few out. I guess there's no real guarantee, that one who would mod might encounter some kind of problem along the way. Still a lot of fun to learn this stuff and get some kind of handle on the thinking. Tahnks again for your reply, Ayporos. and please if anyone else has info, be glad to hear it. o/
  8. Hello cats, I'm a newbie to TES modding, and I truly knew nothing about it 9 days ago... When I started modding, I fell down a black hole, and splat! hit a very cold dark place, but there was a light... and a shiny Gopher helped me out. SKSE? Wassat? I asked ... Ah, let me show you... Aw neato, thanks! (an so on and so forth) SkyUI, to textures, meshes, which mods use what - scripts, ermergerd, brain!! But I could follow what he said and... what was more... it actually worked! Memlogger, yep, I know how to use it, and I even gave Sheson my first borns for the next god knows how many lives, and enough pints to drown the lot... He must be able to populate a small planet by now I expect. So after a couple rage-quits... I can get no further on my own with vids, which have been immensly helpful, and I r stuck... But to cut straight to it: I still get the odd crash. I uninstalled Immersive Patrols, a mod I installed which brought me to Sheson's patch, but even though the mem log said the max I had used of the preallocated 512 of memory was, on numerous checks, between 209 to 250, and even though I got a little further without Imm. Patrols, I still crashed. But from what I understand, if I has looooads more of mem, than before, there should be room to run the srcipts Imm. Patrols would create. Right? Tes5Edit says all mods stuff loads, it finishes. There are about 90 mods. Some from Steam, that I liked, but which I couldn't find on Nexus. The report I get from LOOT to sort the load order, would seem to look good ^^ (for all I know so far), with a few yellow notices only to clean a handful of mods with Tes5Edit, but they are mostly the official addons, which I assume writes over the last - (like updating content? Would that be right?) Ult.Followers (UFO) has a few dirteh bits. So does Moonpaths, and Crossbows revamped, Cloaks and FishingInSkyrim. They all have 1 to 4 items flagged with a yellow notice to clean with Tes5Edit. There were others, but they righted themselves with patches :blush: , or I don't use them now. The only textures mod I have going, I believe, is W.A.T.E.R., and I studiously went about checking that i had all the right patches for it and other mods to use RND, the rainy mod, Wet n Cold, oh and Climates of Tamriel, (I spose that's quite big innit?) Frostfall. Great mods. But most of my mods are for gameplay, cos I'm not too fussed about looks atm. I could have a dirty save. But I wonder how to know. File I use isn't bloated, and is nearly the same size as early saves of the same character. Should I just start again? Maybe the level 4 save, the earliest save I have, is mucked up too... Or is there something I can do to see WTFFF is going on, hhehehe gah, hayelp meh! I haven't studied Tes5Edit yet, should I do that? which I take is modifying mods, n I'm a bit concerned about messing with ppl's work. Be happy to provide more info, like specific stuff, just looking for what's probably wrong, so I can learn what I need to learn next.
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