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cg1985

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Everything posted by cg1985

  1. hey I could create some models for you. send me a message with the objects you need. I will try as quickly as possible to create the models. greetings cg1985
  2. so .. I try for hours and I've now done it ... I have my own fault discovered for those who are interested or who may use it here is my working script scn SomePosesChapter01Script Int SomePosesPage BEGIN OnActivate If SomePosesPage == 0 If SomePosesChapter01Page001Ref.GetDisabled && IsKeyPressed 205 == 1 SomePosesChapter01CoverRef.Disable 0 SomePosesChapter01Page001Ref.Enable 0 set SomePosesPage to 1 EndIf elseIf SomePosesPage == 1 If SomePosesChapter01Page002Ref.GetDisabled && IsKeyPressed 205 == 1 SomePosesChapter01Page001Ref.Disable 0 SomePosesChapter01Page002Ref.Enable 0 set SomePosesPage to 2 elseIf SomePosesChapter01CoverRef.GetDisabled && IsKeyPressed 203 == 1 SomePosesChapter01Page001Ref.Disable 0 SomePosesChapter01CoverRef.Enable 0 set SomePosesPage to 0 EndIf elseIf SomePosesPage == 2 If SomePosesChapter01Page003Ref.GetDisabled && IsKeyPressed 205 == 1 SomePosesChapter01Page002Ref.Disable 0 SomePosesChapter01Page003Ref.Enable 0 set SomePosesPage to 3 elseIf SomePosesChapter01CoverRef.GetDisabled && IsKeyPressed 203 == 1 SomePosesChapter01Page002Ref.Disable 0 SomePosesChapter01Page001Ref.Enable 0 set SomePosesPage to 1 EndIf EndIf END maybe you could leave out the GetDisabled queries ... have not tried it without, but I let them in there .. btw ... in this case you do not need enable parent :) greetings cg1985
  3. @ Tefnacht first of all thank you for your help. yes thats right .. but in my case it is not a book, it's like a gallery ... but the principle is the same. your method is great .. but there is a small problem ... This gallery will have up to 170 pages, i.e. I had at the end then 170 scripts that would be a bit too much. can combine your method with the idea of Quetzlsacatanango (enable parent) somehow?
  4. Hey .. I need some more help. I want to show and hide objects with objectRef.enable and objectRef.disable ... Here's my script: So the objects which I want to hide and show are located in the same position ... Object 1 of begin to appear, object 2 and 3 are hidden. activate it and simultaneously pressing right arrow key (key 205) hide the first object and the 2nd object is displayed activate it and simultaneously pressing the left arrow key (key 203), the 2nd object disappears and the first object appears In the above script is the part in green and the selected works. but... I would like after the 2nd object the 3rd (marked in red) Show .. then object 2 and 3 are displayed. I hope it has come to understand. I've already tried various but without success .. help would be greatly appreciated. and sry fpr bad english Greetings cg1985
  5. Hi I wanted to ask if anyone here knows if and especially how to change the design of in-game messages. Explanation: I want to change the design of only one message .. not from any other. Whether external xml files can be used for the design? And if I can embed images in these messages. Thanks for the help Greetings CG1985 P.S. sry for bad english
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