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IdoDavni2

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  1. Is it possible to make a mod that makes NPCs act threatened (attack/flee etc) when having a charged bow/crossbow in front of their face? Idk much about modding, but I think it would be fun and immersive if it was possible.
  2. Is it possible to make a mod that makes NPCs act threatened (attack/flee etc) when having a charged bow/crossbow in front of their face? Idk much about modding, but I think it would be fun and immersive if it was possible.
  3. Could someone just make a simple mod that changes the Hunters' AI so that they'll actually loot their kill? I hope that's not too complicated... I thought it would slightly improve immersion though Thnx
  4. Recently I just can't play Skyrim, my saves turned orange in Wrye Bash, and when I click the save on Wrye Bash all the plugins show as blue. I've tried launching BOSS several times and it didn't fix it, I uninstalled my Solitude Texture Pack, which is my only Texture Enhancing Mod. So I'm posting my load order, and I hope someone can help me fix it... Here goes... Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm Dual Wield for Followers.esm DSAMG - Miraak Music Fixes.esp Magnus20.esp Magnus50.esp Magnus100.esp AOS.esp Immersive Sounds - Aural Assortment.esp StaticMeshImprovementMod.esp StaticMeshImprovementMod-DragonTern.esp StaticMeshImprovementMod-FurnitureChestSnowFix.esp _admod.esp AMatterOfTime.esp BorderSense.esp Dead Body Collision.esp DSpSoB.esp Oblivious Horses.esp WetandCold - Ashes.esp DYNAVISION Dynamic Depth of Field.esp Footprints.esp Player Size Adjuster.esp SkyUI.esp Headtrack Crosshair.esp Unique Uniques.esp VikingArmor.esp Equipping Overhaul.esp DSAMG - Greybeard Fix.esp Inconsequential NPCs.esp KRZ - Beter Archmage Quarters.esp Thieves Guild Redone.esp Morrowloot.esp alcoholiceffect.esp BlockSparkles.esp Both Imp and SC-No respawn.esp Civil War Overhaul.esp Guard Dialogue Overhaul.esp ImprovedArchMageRobes.esp NpcHavokHit.esp Oblivious Shadowmere (Clean).esp Proper Aiming.esp Rebirth Monster.esp serana stfu.esp SkyTEST-RealisticAnimals&Predators.esp dD - Enhanced Blood Main.esp TheChoiceIsYours.esp TheChoiceIsYours_Dawnguard.esp Thieves Guild Requirements.esp Waterbreathing Breathless Emerge.esp skyforgedWeapons.esp Drinking Fountains of Skyrim.esp abotFiresHurt.esp SkyrimSpeeds.esp AllowVampireLordAction.esp Brevi_MoonlightTales.esp BFSEffects.esp dovahkiinrelax.esp DragonCombatOverhaulDragonborn.esp ClassicLevelUp.esp vImmersiveBeds.esp 3DNPC.esp RealisticNeedsandDiseases.esp RND_Dawngaurd-Patch.esp RND_HearthFires-Patch.esp RND_Dragonborn-Patch.esp RND_DrinkingFountains-Patch.esp Reduced Distance NPC Greetings.esp WolfFollower.esp mjhKhajiitSpeak.esp mjhKhajiitSpeakDLC - Dawnguard.esp mjhKhajiitSpeakDLC - Heathfire.esp mjhKhajiitSpeakDLC - Dragonborn.esp mjhKhajiitSpeakMod - Inconsequential NPCs.esp mjhKhajiitSpeakMod - NPC Bartering.esp mjhKhajiitSpeakMod - Realistic Needs And Diseases.esp mjhKhajiitSpeakMod - The Choice Is Yours.esp Chesko_LevelUp.esp getSnowy.esp Purewaters.esp RND_PureWaters-Patch.esp Bashed Patch, 0.esp NPCWaterAIScripted.esp HearthfireChimneys.esp StaticMeshImprovementMod-DungeonsCliffsIceSkirts.esp GuardAnimations.esp RBB - Row Boats - Hearthfire Hotfix.esp Sleep Tight.esp UniqueBorderGates-AI.esp AOS2_GDO Patch.esp AOS2_WestandCold Patch.esp AHZmoreHud.esp Extended Encounters.esp Immersive NPC in the dark.esp chfshPlayerVoicesets.esp Animations.esp RND_AnimalLoot.esp LoH 1.esp LoH 2.esp LoH 3.esp Barbarian Hair.esp NoDiseaseAbsorb_DB.esp Phew... That was probably a huge waste of time... But hopefully someone out there could go through this damn list... and figure out what's wrong... I'm probably gonna have to reinstall each mod and make a clean save... that's gonna take hell lot of time, but I guess it'll have to come down to that eventually... Thnx in advance for any help
  5. As the title says, like, it'd be nice to have a little icon on one of the corners of the screen that tells you what weapons or spells you're currently using, using the same icons as the SkyUI item icons. This would be especially useful for Armed to The Teeth mod, so even when your character looks packed with items, you'll always know what weapon you're using without drawing it. Just a little comfortability.
  6. I'm on the beginning of the Dawnguard, and I can't even enter the castle to get rid of her because of this issue. I know what caused it. It's this mod http://www.nexusmods.com/skyrim/mods/49038/? Someone said on another forum that if I exit a cave or something when she's looking for a victim to feed, then I get stuck like this. I looked everywhere and I can't find a working solution. I tried the setessential 0 command, and even a mod that does the same, but it won't do it for some reason. Help??
  7. Yeah so basically just another one of those things that dear Bethesda stupidly overlooked. When I'm a Werewolf, meaning I got Beast Blood, then wolves should smell it on me, while in Werewolf form AND normal form. :wallbash: Wouldn't you agree? If anyone out there who knows how to make these kind of mods agree with me, I'd be grateful to have this simple mod. Peace :tongue:
  8. bump i just found this old topic, and seems like a great idea
  9. bump, i want the same thing but also add the 'cleared' things for places that don't have them for some reason, like stormcloak/imperial camps for example
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