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RjRetroVibe

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  1. If anyone else comes across this issue as I did just now and can't find an answer I think I figured it out, go to the race you can't add, and then find "Armor Race" in the "General Data" tab, switch it to None and then try to highlight the armor addon again with said desired race.
  2. I'm trying to make a kinda magical smoke effect for a custom companion, like his own head is just steaming out magicka, how would one go abou doing that?
  3. Im trying to make a doorway appear when a spell is used, heres the script I put. It isnt working and Im not sure why. Scriptname KaldusEnableGateway extends activemagiceffect ObjectReference Property EnableObject1 Auto Event OnEffectStart(Actor akTarget, Actor akCaster) Debug.Trace("Gateway is open!") EnableObject1.Enable(True) ; TheGatewayDoor EndEvent
  4. I am trying to create a shader that makes skin invisible for a skeleton race so the skeletons can wear any armor even from other mods without showing the human skin, I want ot try to replicate what this mod does, I have tried just asking if I can use the shader but the author hasn't responded for a few weeks. I even tried to replicate by doing what the mods does but it never seems to work. https://www.nexusmods.com/skyrim/mods/81656/
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