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happy_spike

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Everything posted by happy_spike

  1. I've narowed it down, it seems to be an issue with how the BSOrderedNode is layed out. Are there any rulse about how this is to be stuctured? I can get a normal mesh working but I want a transparent ice effect so I am copying the sapphire gem's .nif layout. It works on it's own but doesn't like it when I add the acual necklace part to the ordered node tree. If i make it from scratch it works the very first time I look at it but crashes every time after.
  2. I making new meshes for my jewellery mod and using 3ds max with nif exporter and nifskope. I have copied over the NiTriShapeData and created a new object. I couldn't get it to work and it kept crashing, then out of the blue while i was testing something else it worked, and looked fantastic. Next time i cursored over it though it crashed again. I have matched up whatever data I could find in another working nif but i can't get it to stop crashing. Any tips on how you got your stuff to stop crashing?
  3. Has anyone had an issue when they create a new object in TESsnip by cloning an existing object and then changing the formID so that it creates a new object (ie not overwriting the old one) but having that item dissapear when you save and then load that save? I have been having that issue in my JewelCraft mod and it affectivly brick walls my mod for now. If anyone knows more about this or knows how i can fix it please let me know!
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