Hi, I'm having trouble making a custom model like ShackMetalPrefabMid03 for placing it in your base using the workshop. The problem I have is after I place my model and try to build on top of it the game doesn't allow it. I would like to be able to construct on the top of my custom model like vanilla model ShackMetalPrefabMid03 allows. Here's a video so you can see what is the problem I'm having, when I try to construct on top of my model the object I'm trying to construct goes through my model:
1. What should I do in order to allow construction on top of my model? I used ShackMetalPrefabMid03 to begin with, deleted the ShackMetalPrefabMid03 geometry and copied mine into the original ShackMetalPrefabMid03 file and saved it like ShackMetalWili.nif I'm using the ShackMetalPrefabMid03 collision model, I will replace it when custom collisions are possible to do. Here is the 0 NiNode: http://i.imgur.com/5i3b44d.jpg I collapsed the Childrens because after deleting the original geometry there were some empty childrens, after collapsing there are 19 childrens instead of 23. 1.a I'm not sure if I need to change the Name ShackMetalPrefabMid03 [0] to something like ShackMetalWili. Here is the BSXFlags: http://i.imgur.com/MjviIU4.jpg In yellow are marked the old entries, in some old entries maybe I need to change the name like "ShackMetalPrefabMid03" and another old entries who are not longer used like "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Shacks\ShackPlywood02.BGSM" I cannot delete I added some wrong entries marked in red like "erials\Wili\wilisecurecontainermat.bgsm", this entry is no longer used but I don't know how to delete it. 2.a How can I delete the old and new added entries that the nif no longer uses? Here is the 0 NiNode under bhkNPCollision Object (I want to use the original bhkNPCollisionObject from the ShackMetalPrefabMid03.nif file): http://i.imgur.com/kTZYCbU.jpg 3.a I'm not sure If I need to change the name here. Here is my columns TriShape: http://i.imgur.com/706WALS.jpg Here is the 71 BSShader Property of the columns: http://i.imgur.com/lUxVH63.jpg Here's what I created inside the creation kit in order to be able to place my model using the workshop: http://i.imgur.com/7zvqYkp.jpg 4.a I'm having trouble with the Preview view inside the game, my custom model preview doensn't show in the workshop menu. Right now the "Preview Transform" is set to workshop_ShackPrefab01" has this anything to to with it? Thank you!