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Everything posted by ILikeFudge
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Ummm....The last lesson is number 82, not 67. 83.The Legion Forester's are not paid well,since they slaughter themselves over a venison. 84.The Inn of Ill Omen is called like that for a reason. 85.Walking around the city with an undead companion doesn't upset the guards at all,but stealing a piece of pottery does. 86.Flaming dogs raining from the sky foretell the end of the world as we know it. 87.Some people simply never die.They were axed,stabbed,thrown into lava,burned,shocked,freezed,poisoned,hit in the head with 50+ pound warhammers repeatedly,thrown off the Dive Rock,enjoyed the view of the Shivering Isles,and they still get up and continue fightning. 88.Being the head of an infamous assasins guild will earn you a huge amount of 200 gold,weekly. 89.The glorious Imperial city has approx. 200 inhabitants. 90.It's perfectly safe to take drugs in front of the guards. 91.While its possible to get a disease,it's impossible to transmit it. 92.Your hands are indestructible. 93.No matter how (in)famous you are,you will never be invited to Riverview party. 94.Gold is completely weightless,and huge amounts are easily carried around in your pockets. 95.The citizens of Cyrodiil are mildly schizophrenic (A:Got anything to say?B:Nothing I would like to talk about.A:Go on.) 96.The refugees of Kvatch have PTSD, ten years after the destruction of their city they panic that the Daedra are attacking. 97.Drinking large amounts of beverage will do nothing to you,rest for 1 hour and it's all gone! 98.Despite being one of the first weapons man has made,there are no spears in Cyrodiil. 99.It is possible to witness the marvelous process of evolution!Minoutaurs appear for some time,then they are permanently replaced by Minotaur Lords.Evolution in a nutshell!! 100.No matter how hard you try,you can never cross the border,and therefore you are unable to leave the eternal utopia called Cyrodiil. Cheers :biggrin:
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Help finish my 'Skooma Deals' mod
ILikeFudge replied to PrettyMurky's topic in Oblivion's Mod troubleshooting
-Dealers for the Imperial City-Shady Sam and some NPC from Waterfront -http://www.tesnexus.com/downloads/file.php?id=25071 I think that this mod should give you some insight on scripts about guards and citizens spotting you. -I think you can check how many NPC's are in a faction in the CS. I would gladly help you with everyting,but I am no modder.I can help with lore etc. -
66.Don't cast shock spells around Cloud Top. 67.Bosmer are not ''tree huggers'' 68.If you punch a man in some backwater village of Cyrodiil,immediately the whole province knows. 69.The Emperor has a custom of freeing the incarcerated criminals and putting the fate of the Empire in their hands. 70.Being Glarthirs neighbour is not recommendable.
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56.It's very easy to become a scholar in Cyrodiil,since there is about 100 books,and all are 8-15 pages long. 57.Never ''go out for a good time'' in Anvil. 58.Stealing a goblin totem staff and bragging around about it is a bad idea. 59.Glass is actually more durable than steel. 60.Benefits of Staff of Everscamp: -No stress in life. -With time and devotion,you would become the best martial artist in Tamriel. -You will always have fishing/hunting baits. -Ruining the Riverview party. -Daedric Adoring Fans! More to come...
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When you open any character menu,doesn't the pose of your unarmed character irritate you?It looks like he is preparing to enter a boxing match...Is there any mod which puts a character in a more regal pose?If you played Star Wars:Knights of The Old Republic 1 and 2 you know what am I talking about...
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11.DON'T punch the crazy bearded guy in the face. 12.Skooma is baaad for you. 13.Don't mock the guy who lives in Anvil Lighthouse Basement.Ever. 14.Never throw fireballs at a Flame Atronach. 15.Staff of Corruption is not a toy. 16.Sneaking around Ayleid ruins and awaking the long dead wizard-kings is not ''fun'' 17.Don't adore the famous people and follow them around,unless you want to die in many painful ways. 18.Don't bet an Argonian to a poison drinking competition or a diving competition. 19.Stealing ale from a Nord is a bad idea. 20.NEVER flash weapons around unicorns... BTW,there is children in Tamriel? :smile:
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Well,my character ended up in a mortuary,but the NPC's were fine.Browsed through UESP wiki a bit and found this: Damage Endurance and Drain Endurance effects do not decrease an NPC's health (and neither do Damage Strength and Drain Strength). This is very different from the player character, whose health is severely affected by reduced endurance. Thank you,Bethesda,for being fair to everyone :verymad:
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Ok,I'm off to try to commit suicide. :mellow: Gonna post what happened...
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I'm toying around with Advanced Alchemy....It adds a scale on which you can edit the poition and poison effects.If I could make a poison which could possibly damage Endurance for,100 would it mean certain death? :biggrin:
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So what would happen if Strength or Endurance are reduced to zero?Would 0 Endurance mean that target would fall dead?Would 0 Strength mean that target would be unable to move?How much damage would a weapon swinged by a 0 Strength character do?
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So what happens when ability scores are down to zero?Would 0 Endurance mean that the creature/NPC would fall dead?Would 0 Strength mean that NPC would be unable to move?Could he be able to swing a weapon at all?
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Thanks for that as well.I forgot to add,is there any good lich mod there? I heard rumors about Lichcraft and IO. Which one is better?I also read that Lichcraft is better than IO,but it's bugged.Recommendations?
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Thanks! :smile:
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Thanks! :smile:
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Hello,I intend to reinstall Morrowind.I played it the first time with no mods at all,just vanilla.Now I want to try it again.Can anyone tell me which programs to download,and which mods are recommendable to install to improve the gameplay.I seek: 1.Mod(s) that improve the graphics a bit. 2.Mod(s) that improve the body models (eliminating that silly walking which makes everyone look like a descendant of Charlie Chaplin) and improving the head graphics. 3.Good mod(s) for spellcasters. 4.Mod(s) which increase the roleplaying experience. 5.Mod(s) or unofficial patches that eliminate glitches,bugs etc. 6.Good quest/adventure mods. 7.Anything else you guys recommend. I have Morrowind,Tribunal,Bloodmoon. Any advice? EDIT by LHammonds: I renamed your account since the original name was unacceptable.
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LOL...Now imagine you cast a ''Summon Mice Horde'' spell in that realm. :biggrin:
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Cool idea.Don't know about the pillar of fire,but the castle in Oblivion is surely possible.I would help you out,but unfortunately,I'm no modder...
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Throw Opera down the well.Use Mozzila Firefox.
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Thanks for the mod,I'll take a look at it.... :smile:
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I doubt that Bethesda would do that.Azura's Star is very useful object and it is praised in the community.I don't see the reason why would they remove it.And if they would,soon enough there would be a mod adding the Star back into the game.
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Hmmm,just read Hides-His-Heart page on Oblivion wiki.Kimi15,you should take a look at this page,I think it fits with your ideas just fine.
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So I assume the Cammona Tong is excluded as well,since it's Dunmer only gang?And what about all those marauders scattered around Cyrodiil-any chance of organizing them and giving them one ''Godfatherlike'' leader?
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Hi there,I was wondering if there is any mod that allows you to actually write on parchments in game?
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Here's the idea: Remember the DB quest ''The Assasinated Man''? Valtieri tells you that Mottiere borrowed money from ''wrong kind of people,and they want him dead'' I think this may be the thing you are looking for...
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Odd thing happened to me yesterday....I installed EvilSkeletons mod,and in game I conjured up a Skeleton Hero,he looked the same as in vanilla.(probably messed up something when installing.But that's not the point) Then I conjured up a Skeleton Guardian.To my amusement,the Skeleton Hero didn't die.He stood there.Two summons at a time! Then I conjured up all the creatures I had in my spell list.They were all there,none disappeared.(but they would disappear when I would summon the identicaI creature-I mean when I would use the same spell.) I ran to the spellmaking altar and created 8 120 seconds Summon Zombies.I had my own mini-horde following me around very soon after that. :biggrin: My question is:I don't seek to eliminate this bug,I seek to recreate it,if the need to reinstall Oblivion would ever arise....But listen to this:I installed Conjuration Level Based Summon Caps before that,and I uninstalled it (it would work for the first 2 times,after that the summon would appear and instantly dissapear????) So I removed the mod,and summons worked normally,but then this situation happened.Any ideas?