I really don't have the patience to troubleshoot mod compatibility anymore, and there seems to be no "mod packs". Would it really be that hard for someone to compile a whole bunch of mods into one giant file that are compatible with each other and can be thrown right into the fo4 folder enabled and played? One would figure a entire branch of a mod website would be dedicated to that, yet there isn't. Like how do i know if the beantown interiors project breaks idk, a sanctuary redesign mod, neither one mention eachother, yet back when I heavily modded my fallout new vegas i consistently had crashing issues in certain regions because of mods that didn't play well together. Anyway, im just really looking for a whole host of compatible general mods to expand the game, improve systems like the modding system, more exploration maybe more custom story's so I can have a reason to invest time into playing FO4 again, but picking mods atm feels like a messy confusing game of Russian roulette where id have to spend a month finding the right addons to not cause a crashfest if i try to play the entire game with them enabled. Id also very much like to use the sim settlers but does using world landscape changes to builable areas cause that to glitch out and cause crashes? the only way to see is to try it out apparently, which takes a TON of invested time, might aswell design my own massive mods at that point to change the entire game myself...