Thanks Smooth613 an dGooeyGungan, for the help. Didn't need all of that info, Smooth; i know the "drill". Aldo call me stupid, for some reason i installed Wyre Python 2.5 i see, lets hope thats the whole issue :-) Gooey is spot in, never figured it out myself; thought i used the Python from te link you gave me ..haha (been there, missed it.. :wallbash: ) Oke guys, managed to install 290 of Wyre Bash, with the proper Pythin version. Gave BOSS a run to manage the load order, then went into Wyre Bash, selected all the mods (after trashing some mods which would conflict for sure) and then made a Bashed Patch, following instruction of a good picture rich guide. Anyway, sofar no luck. Oblivion CTD's within seconds, all the time. Tried it ten times or so, with less and less mods, but no luck. What's wrong here ? When i disable the bashed patched file, Oblivion runs fine. So it must be something with the bashed file.....what am i missing ? Anyway, aldo the game runs oke there are still some glitches to sort out. Fixed some with my manual moving around of the load order only to discover that somewhere else there are still things to tackle; like the waterfront area, where the ships run aground (one half of the port the water is gone :blink: , while at the other half the water is oke. Also i see a white, egyptian lookin vessel in the dried up "left" port. Where did that come from ? Oke, figured it out; the ship comes with Better cities..lol The water issue occured, while i increaced the ugridtoload in Oblivion ini to 15 (default=5). Another mod suggested this increase, without any word about water texture issue's only a little about "videoram can run out of space" .... so inbetween loading could be affected. Well, if it only was the last, i would be happy. Game is up and running now, with most of my prefered mods. Without Wyre Bash though; that program gives me a headache from here to Tokyo.