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Indoras

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Everything posted by Indoras

  1. Hello, I installed MGE on two PCs. Both Win7 64Bit, the first an older laptop, the second a new gaming-machine^^ (NVidia GTX 770, Win7 64Bit). I followed a guide to install and adjust, so I downloaded MGE V.3.8.0b. On the old Laptop it worked, but with very bad performance, because of the bad graphiccard. After installing it exactly the same way on the new PC, I cant open MGE.gui - it crashes. After hours of searching in forums, I read, that there a incompatible files with 64Bit in MGE and that there´s a version for 64Bit users at the Nexus. Has someone had the same problems? And which of the versions here I should take? Please help, it´s so annoying to can´t run it...
  2. Hello, I have a weird eyebug. I found it some pages above in this topic, but it seems that nobody knows this bug. It looks like the Draugr-eyes but it´s green! Draugreye-bug ID doesn´t help, also the fix changed nothing. Used sexchange and so on, but it wont disappear! I´m not using USKP. I use Skyrim Immersive Creatures V.6.2. Could the eyes be affected from this? Pls can anyone help, the green eyes are so cruel to look at -.- Screenshot can be found on page 49-50, post from User "Trindoktor". My damned browser can´t upload my own pic.
  3. As annoying as this issue of "draugr eyes" etc may be, DO NOT follow this advice. Removing a mod with as many script heavy dependencies as the USKP carries (or any other large script heavy mod) is a sure way to ruin your save permanently. You cannot simply remove it and later reapply it and have everything come out fine. It won't. You'll be left with all manner of strange bugs and unexpected behavior you won't be able to track down. Yes, this includes mystery CTDs that people have begun trying to pin on us having caused. This is not Oblivion or the Fallout games. Skyrim does not handle this kind of situation properly and likely never will since Bethesda has said this is how the game was designed to work. Unfortunately this step is necessary because the USKP scripts have code like this: which blocks the unwanted visual effects from being removed from the player when the magic effect finishes. Some scripts don't even have an OnEffectFinish event to remove the visuals at all. This is an issue which could easily be rectified in USKP.
  4. Hey Jazrael, Searched very long for a fix for the annoying tavern music loop. You`re a hero! But instead, I´ve got a problem: I typed your code and the console said "not found"! I opened console via the normal sign on pc (this pyramid sign over Tab), then typed RemoveMusicMUSTavernB and so on and every time I read "command not found"... What have I done false? Pls help... EDIT: Ok, fixed it it by my own, had just false type of writing... ^^
  5. Please, doen´t anyone knows a code for this ugly effect? It´s the same green light under the characters eyes like in the screenshot above, NOT the blue draigr eye-bug. Tried it out, many times ;)... And by starting a new character it appears after some playtime, I think, it´s affectet by "Aura Whisper"-Shout. Because it´s a known bug, that after aura whisper-shouts, graphic effects from enemys can stuck to the player (like draugr-eyes or centurions steam, e.g.). I spend hours of searching ID in the nexus forum, but found nothing. Theres also no enemy in Skyrim, which could affect GREEN glowing eyes, I´m playing with Skyrim Immersive Creatures Mod V.6.2 and even there is no green eyed enemy... Please help, all my Chars look like angry pirates!
  6. Hey thanks for quick answer. But which post do you mean? The Draugr-eyes seem not to be the same effect, their ID doesn´t removes my green eyes. And do you mean this page? http://forums.nexusmods.com/index.php?/topic/872861-tutorial-removing-unwanted-magic-effects-from-the-player/ Thanks!!
  7. Hi I have the same problem, but also do not know what issues it. Looked all over the "Removing Unwanted Effects from the Player"-Section in nexusforums, but can´t find an ID for disablingthe damned glow! Is there a way, to find out which graphic effects work on the player, perhaps a console command? Cause than I could find the effectsnumber... Please answer, this bloody glow totally sucks!
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