Basic backstory, new to scripting. Not quite sure how to aptly title this.
I'm looking for a way to have a crafting station repeatedly play a sound descriptor every so often with the use of a script.
The end product I'm hoping to achieve is a Crafting Station that will idly play a sound descriptor, wait between 5-10 minutes, and play a sound descriptor again. All of that without having to interact with the crafting station in the first place.
If I must have it be done via interaction, that is okay. The main thing I want is the repeated sound descriptor.
I don't want it to play a sound descriptor that is looping, as that only seems to play a single audio file and not a random one from the descriptor (unless I got unlucky on the activations).
Currently, I only have a simple script that will play the sound descriptor whenever the item is interacted with. Not exactly what I want, especially since repeated interactions will cause the sound to overlap and destroy my eardrums.
I also attached a picture of the Sound Descriptor, if that could help explain things.
As a side note, I would like to know if there's a way I can make it so that proximity to the crafting station plays a sound descriptor, as if bumping into it. This has nothing to do with the above request's script or sound descriptor, it would be completely separate.