Hmmmm.... actually, this might not be a bad idea! You could have a script run to figure out if someone surrenders... if they do, the target goes friendly and stops fighting... maybe even sits down and begs for his/her life. Your companions will leave said individual alone at that point. Then you could talk to that surrendered individual. From there the options are almost infinite... Example: I surrender! I don't wanna die! A) Give me all your stuff! (You get their loot, they become friendly to you until the next cell reset... maybe they even become hostile to their own faction... "You weakling! You don't deserve to be a Raider!") B) I don't take prisoners. (For the ruthless, evil kids from Vault 101... -Karma, kill the poor slob, loot the corpse) C) Don't ever do it again. (Lets the prisoner go, +Karma) D) You are now my biatch/slave/personal mule. (Temporary companion a la SCC? Send the poor fool to Paradise Falls? Hmmmmm.....) Just brainstorming here... but I don't see how it isn't possible. Of course, this wouldn't really work for Super Mutants, animals, or feral ghouls, or anyone else with diminished faculties... most of them are too stupid or rely on pure instinct to fight.