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Deleted1289082User

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Everything posted by Deleted1289082User

  1. Undo the BSTriShape conversion; keep it as BSSubIndexTriShape.
  2. Forgot a step; go to the "Armor" entry, and under "Models", see if there is a gloves-related armor addon. If so, remove that.
  3. Open your .esp in FO4Edit, find the corresponding entries under "Armor Addon" and "Armor". Under BOD2, edit the "First Person Flags" to uncheck 34 and 35.
  4. Possible reasons: 1. Texture resolution isn't a power of 2 2. Issue described here 3. BSSubIndexTriShape block details were not set properly as described here I think 3 is the most likely.
  5. Meshes need to be in BSSubIndexTriShape format rather than BSTriShape. I don't know if straight converting within NifSkope would work though, it should be BSSubIndexTrishape when exported out of Bodyslide.
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