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Posts posted by CiderMuffin
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Yea just clear your F4SE folder or updated your F4SE mods and you'll be fine. That's what I did.
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Yea I keep getting CTDs when loading FO4 with F4SE
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It's kinda way to shiny
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I never fully level a settlement, the already built areas help me when building new areas. I'll scrap a lot of junk but I usually keep vanilla houses that I can build in as I feel that's what people would do in the wasteland. Scrap every useless thing and live in the livable portions. Sanctuary's buildings also help with creating houses and buildings inbetween each other like.
I still need to finish my Sanctuary but my plan is to build the street area as a heavily enclosed city with the open area by the river a huge farming area with animal pens and human and robot farmers.
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I'll wait for SKSE to get updated and any mod I can't update on my own but yea, I'm totally going to switch. Especially if they made improvements to the engine and stability.
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Hey can't rush quality. Take your time!
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Yes, it's dead. You can all go home now.so im just wondering what other people think on this is fallout 4 modding dying with all the bull s*** thats been going on or are we in just some slump that will go back to normal?
No, no it's not dead and Robin just gave proof that this has happened before. A lot of people are already working on large scale projects and others are waiting for the last DLC and patches to be over.
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Ok but this still has literally nothing to do with Fallout 4 mods anymore, that's the main point here.
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http://www.nexusmods.com/fallout4/mods/818/?
Use this. It's a bat file so it's always compatible with any mod or DLC-added settlement.
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Ok so, Steam doesn't download when you're in a game. That's something they've never done. You would need to exit the game for the download to start or do it yourself by alt+tabbing and manually activating the download.
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I think for me, the biggest problem with the settlement system is that there is no real meaning behind it. There is no strategic goal.
Put it this way... You can spend hundreds of hours building settlements. Let's say you have up to thirty settlements strung right across the Commonwealth. Thanks to mods, some of those settlements are close to Diamond City in terms of size. Regarding manpower, they have 50+ settlers, armies of killer robots, guard dogs, etc. They have high walls, they have hundreds of gun turrets. They are connected by supply lines that run across the wasteland, which are manned by massively overpowered robot provisioners (or human provisioners equipped with the best armor and weapons), who obliterate pretty much anything that gets in the way... And yet despite all that, the Commonwealth doesn't really change. You still get two-bit raider gangs spawning left right and centre. It's nonsensical that they would even try to attack your settlements, but they do. I've reached levels of advancement where my gun turrets have obliterated squads of elite super mutants in literally three seconds flat. They're dead before I even have a chance to draw my weapon and join in the fun!
What I would have liked to see is a system where each settlement is connected to a small geographic zone within the map. That zone represents your settlement's area of influence. In other words, once your settlement reaches a certain level of advancement, its influence is so great that spawned attacks just don't happen any more. That zone is now 'safe'. Over time, the entire Commonwealth would be made safe - at which point, you would have achieved a strategic goal (i.e. bringing law and order to the Commonwealth). You could then end the play-through - or carry on with radiant quests.
Basically, the current settlement system takes inspiration from The Sims (so people keep telling me - I've never played those games). But I think it should also take inspiration from strategy games such as the Total War series.
I can see a lot of problems with that idea, especially with modded content and added dungeons getting empty. Not to mention the coding it would take.
Also no, it doesn't take inspiration from The Sims, that's just a stupid and inaccurate comparison people make to talk about "How Bethesda ruined Fallout by adding in something I don't like"
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Why don't you make a developer's log in one of the side forums instead of filling the Fallout 4 mod talk area with non-Fallout 4 stuff.
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Except I rather enjoyed it, even if I did get bogged down in a lot of settlement crap along the way. So yes, it's not only playable, but enjoyable as well.
See, there's a lot of us who actually like their games but get sick of hearing from the minority about how bad they supposedly are at everything. If this were true, they'd have failed as a developer the way Obsidian did and would have had to come to beg from the public the same way to be able to go back and try one last time to redeem themselves.
Anyway, the point is, you have your opinion, I have mine, and everyone else has theirs. It only looks like negativity when the same people show up to bash the company every time.
I agree with this. I especially can't stand when people say the vanilla games are "unplayable."
it's also incredibly stupid how people hate on bethesda here of all places, which is purposed around a bethesda game and the development tools Bethesda released voluntarily to the public.
It's some kind of passive aggressive nonsense.
It's like every time I come here I see the same posts. If you people hate this game so much, why are you here,? There's the door... go outside, find something to enjoy, stop being so bitter... :wink:
Honestly the only game that's unplayable without mods is Fallout 3 and that's because there are a lot of problems with it on modern systems. Fallout 4 is 100% playable without mods.
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Given your attitude previously I'm just going to write off it as you blowing hot air and making false accusations.
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DLC with no warning? They announced the date weeks ago, this isn't "dlc with no warning" this is you didn't pay attention to anything.
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I agree with you except for the last part. The U.S. government could care less what a computer game company is doing. Come on, they cannot even use email properly, how do you expect them to manage that kind of conspiracy...
The reason Morphine is renamed to Med-X is because frantic soccor moms don't want their kiddo's playing Heroin Hero.
The petrol engines do bother me. If you look at it, there is no means to generate power from combustion. It is literally a couple gas tanks and some tubing, with a vibrating red box. They need to get some designers with engineering background.
Actually the reason was Australia is super strict when it comes to drug related things.
Now onto the topic and away from Zanity's crazy half-thought conspiracy theories. It's probably small fusion power plants, we see numerous businesses and buildings with their own fusion reactors so the wells could be something similar.
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It's fun. I spent hours building a vault, decorating it and thought the writing and characters were pretty fun. I think more people are going to expect more from it but I feel it was a good addition to the game.
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I've yet to have a infinite load screen with a save that is over five days of playtime.
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If you look at other games you'll see most complicated mods took a long time to come out and were first released well after the game was released. For instance XRE cars as someone mentioned wasn't out until 2013, 2 years after New Vegas also stuff like Project Brazil (Which isn't even fully released) has a lifespan of, what, five years now and has been constantly getting re-worked and old stuff changed.
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Except the only time they ever look glossy or 'shiny' is when the rain filter is applied which makes sense. Otherwise it looks like wood. I think it's just you
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It's to mirror how soda machines were designed in the 1950s but with enough to be original in design instead of a complete copy
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I think aesthetic wise Fallout 4 may be the most Fallout game with it's retro-futurism look taking on a whole new and accurate level of what pre-war America in a futuristic 1950s setting for the series.
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Physical disks were actually pretty annoying. For instance if they break or get damaged from stuff like flooding or fire you're screwed. Buy a new one. It also meant the games became harder to find especially when they went out of circulation or weren't that widely distributed. Digital is always there at the click of a button, it's easier to recover, it's easier to find old games or obscure games and download them. Digital in every way is just superior.
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Your welcome. They learn more slowly than I would like.I am not a mod author but I decided to boycott Bethesda's mod site quite a while back, they make decent games that benefit greatly from their ease of mod-ability. But they do not understand modding and in their ignorance have damaged it multiple times; I blame the incessant "moar profits!" nonsense as much as I do their lack of understanding. Frankly, Bethesda games without modding are not going to sell particularly well, too many bugs, not as much creativity. Skyrim is still one of the crashiest games I have ever owned.
I'm glad we have people like you to tell the game developers how to make videogames. Thank you.
The point of TeamBacon's reply went completely over your head. Re-read their post.

Google and Evolution of the Internet
in Off-Topic
Posted
Ok youtube got to be the biggest video site on the internet because it's the most reliable and easiest to use. For instance Dailymotion (which is still around) has an awful search feature last I used it. Of course these services still have a decent amount of people still using them hence why they're still around and being updated. There are also other video streaming services like Netflix, Hulu, HBOGO and the adult oriented sites I won't mention. Youtube isn't a monopoly
As for 'manipulating search results' half the time that remove services because of DMCAs, other times it's to divert traffic going to websites for hate groups like Neo-Nazism. As a private owned company they are allowed to do this throughout the world. I know free speech is a hot topic right now by people who don't understand it but free speech in literally every country is just the government can't do anything about it. Private owned companies on the other hand can, that's why the Nexus can ban people for certain comments and censor words they don't like. What google is doing is not because of a 'prostituted and dysfunctional" government, it's because that's how our laws work and have always worked.
Google, despite what you so inaccurately claim, does not have a monopoly nor are they creating one. It would be like claiming the Nexus has a monopoly on modding just because it's the most used mod site for Elder Scrolls games.