Hey all, I'm starting work on a mod that generates radiant quests for the player. I looked at the tutorial on the Creation Kit website and I think I grasp the basics, however I want a system similar to the Companions, and I'm not sure how to accomplish it. I have several radiant quests, but I don't understand how to give a randomly selected one, e.g. the player has a chance of either killing an animal or gathering pelts. I've looked at the Companions system in the Creation Kit but I don't know how the quests, scripts, and story nodes piece together. For example, in my mod I have a quest for collecting taxes and a quest for delivering a package. How can I decide which quest to give the player at any given time, depending on the circumstances? tl;dr How do I go about randomly selecting a radiant quest through a single dialogue option? Thanks!